Dero Magister
Creature 5 (uncommon) — dero, humanoid
WeaverSnareLANDhumanoidderooccult
Dero magisters are leaders among dero society. They perform the bulk of the cruel operations and memory-altering procedures inflicted upon their victims. Deros are short, wiry humanoids with milky white eyes, gray-blue skin, and wild shocks of off-white or gray hair. The descendants of a mysterious type of fey abandoned in the deepest, darkest caverns of Golarion, deros are the subject of fearful legends and folk tales to most of the world's surface races. They skulk beneath major metropolitan
Source: pathfinder-monster-core
Perception +8; darkvision
Languages aklo, sakvroth
Skills crafting +12, medicine +10, occultism +12, stealth +11
Str
+1
Dex
+4
Con
+2
Int
+3
Wis
-1
Cha
+5
Items Staff, Cytillesh Toolkit
AC 22
Fort +10
Ref +13
Will +10
HP 65
Immunities confused
Speed 20 feet
Offense
Melee Staff (two-hand-d8) +10, Damage 1d4+3 bludgeoning
Abilities
Vulnerable to Sunlight — A dero magister takes 10 untyped damage for every hour they're exposed to sunlight.
Cytillesh Stare (concentrate, incapacitation, mental, visual) — Frequency once per round
Effect The magister focuses their gaze on a creature they can see within 30 feet. The target is Dazzled for 1 round and must succeed at a DC 24 Will saving throw or be Confused for 1 round.
Effect The magister focuses their gaze on a creature they can see within 30 feet. The target is Dazzled for 1 round and must succeed at a DC 24 Will saving throw or be Confused for 1 round.
Dero Medicine (healing, manipulate) —
Occult Spontaneous Spells DC 24, attack +16
3rd Blindness, Levitate, Vampiric Feast
2nd Laughing Fit, Paranoia, Stupefy, Telekinetic Maneuver
1st Force Barrage, Grim Tendrils, Phantom Pain, Soothe
Cantrips (3rd) Detect Magic, Forbidding Ward, Light, Message, Void Warp
Occult Innate Spells DC 24, attack +16
4th Nightmare, Rewrite Memory
2nd Darkness, Revealing Light
Cantrips (4th) Daze, Light, Read Aura
WORKS WELL WITH
AnvilLANDA frontline body buys the standoff room this fragile caster needs to keep landing its confusing gaze from range.
CrasherLANDA heavy striker punishes targets this creature has already left Confused and unable to act reliably.
PUNISHES
✖ low Will✖ sunlight reliance
Works well with · Punishes · Pairing advice
Unlock with Tactics
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