Dismemberment Table
Creature 5 — construct, mindless
Pre-Remaster content. May include legacy alignment.
AnvilCrasherLANDconstructmindlesshaunted
Source: crown-of-the-kobold-king-bestiary (Pre-Remaster)
Perception +11; darkvision
Skills athletics +13
Str
+5
Dex
+2
Con
+4
Int
-5
Wis
+0
Cha
-5
AC 22 (18 when broken)
Fort +13
Ref +11
Will +9
HP 56
Immunities mental
Weaknesses vitality 8
Speed 25 feet
Offense
Melee Blade (magical) +14, Damage 2d8+7 slashing
Melee Strap +14, Damage 2d4+7 bludgeoning plus Grab
Abilities
Construct Armor (Hardness 8) — Like normal objects, an animated armor has Hardness. This Hardness reduces any damage it takes by an amount equal to the Hardness. Once an animated armor is reduced to less than half its Hit Points, or immediately upon being damaged by a critical hit, its construct armor breaks and its Armor Class is reduced to 18.
Haunted — The dismemberment table is powered by unquiet spirits, and it takes damage from vitality energy as if it were undead. Vitality energy bypasses the table's hardness.
Disabling Strike — The dismemberment table attempts a blade Strike on a single target that it has Grabbed or Restrained. If this Strike hits, the blade cuts deep into one of the target's limbs. The target must attempt a DC 22 Fortitude save.
Critical Success The creature suffers no additional effect.
Success The creature takes 1d6 bleed damage.
Failure The creature takes 2d6 bleed damage and is Clumsy 1. This clumsy condition ends once the creature is restored to full Hit Points.
Critical Failure As failure, but Clumsy 2.
Critical Success The creature suffers no additional effect.
Success The creature takes 1d6 bleed damage.
Failure The creature takes 2d6 bleed damage and is Clumsy 1. This clumsy condition ends once the creature is restored to full Hit Points.
Critical Failure As failure, but Clumsy 2.
WORKS WELL WITH
SnareLANDA controller that Grabs or Restrains a target sets up the table's Disabling Strike for a devastating follow-up.
SniperLANDHigh Hardness blunts melee damage, so ranged pressure that ignores its armor keeps overall damage output relevant.
WeaverLANDVitality weakness rewards a caster who can channel that damage type past the construct's resistances.
PUNISHES
✖ low-damage pokes✖ melee reliance✖ restrained allies nearby
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Dismemberment Table in the encounter builder — free, no install.
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