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Draconal

Creature 20 — agathion, celestial, holy

CrasherAnvilLANDAERIALcelestialholydivine

Dragon agathions, known as draconals, number among the most powerful of their kin and also the wisest, embodying the wisdom of a benevolent philosopher-king. With their wisdom comes an elevation above material matters, making them the most removed from the troubles and lives of mortals. Draconals serve as the guardians of powerful magic, and they dispense their wisdom in service of the greater good of Nirvana and the celestial planes. As celestial beings, draconals are opposed to unholy and wic

Source: pathfinder-monster-core-2

Perception +36; darkvision, truesight 60 feet
Languages diabolic, draconic, empyrean; Speak with animals, Truespeech
Skills arcana +38, crafting +30, deception +35, diplomacy +37, intimidation +35, medicine +34, nature +34, Nirvana Lore +36, religion +36, society +32, survival +32
Str
+10
Dex
+5
Con
+8
Int
+8
Wis
+10
Cha
+9
AC 45 Fort +34 Ref +31 Will +38
HP 370
Speed 30 feet, fly 90 feet

Offense

Melee Jaws (holy, magical, reach-15) +38, Damage 4d6 spirit plus 3d12+18 piercing
Melee Claw (agile, holy, magical, reach-10) +38, Damage 3d8+18 slashing plus 4d6 spirit

Abilities

Breath of Wisdom (divine, holy) — The draconal breathes a blast of energy that deals 21d6 spirit damage to creatures they choose to damage in a 60-foot cone (DC 44 Reflex save). They can make this efect nonlethal for selected creatures in the area or choose not to damage certain creatures at all. They can't use Breath of Wisdom again for 1d4 rounds.
Dragon's Wisdom — Draconals embody the core value of wisdom, and all wisdom is obtained through understanding. If a draconal successfully Recalls Knowledge about a creature, they learn their highest weakness in addition to any other obtained knowledge, and any spirit damage they do to that creature becomes damage of their highest known weakness instead.
Divine Innate Spells DC 46, attack +38
10th Manifestation
9th Implosion, Wrathful Storm
8th Earthquake
7th Divine Decree
6th Truesight (Constant)
5th Breath of Life, Truespeech (Constant)
2nd Dispel Magic, Speak with Animals (Constant)
1st Heal (×3)
Divine Focus Spells DC 46; 1 Focus Point
1st Lay on Hands

WORKS WELL WITH

WeaverLAND / AERIALA save-based debuffer lowering Reflex compounds with the recurring cone breath, and the shared Recall Knowledge advantage sharpens both creatures' targeting.
SniperAERIAL / LANDA ranged attacker can keep pressuring the party from range while this dragon's reach and breath dominate melee engagement.
SnareLANDA controller that keeps the party clustered turns each breath activation into a near-guaranteed multi-target hit.

PUNISHES

✖ clumping✖ low Will✖ melee reliance
Avoid stacking with another huge-reach melee brute; the party will focus whichever one closes first and the second gains little.
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder Monster Core 2.

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