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Drunken Brawler

Creature 1 (unique) — human, humanoid

Pre-Remaster content. May include legacy alignment.

CrasherLANDhumanhumanoid

Source: extinction-curse-bestiary (Pre-Remaster)

Perception +4
Languages common
Skills athletics +7, intimidation +3, society +3
Str
+3
Dex
+1
Con
+3
Int
-1
Wis
+2
Cha
-1
Items Leather Armor
AC 14 Fort +9 Ref +4 Will +7
HP 27
Resistances mental 3
Speed 25 feet

Offense

Melee Fist (agile, nonlethal, unarmed) +8, Damage 1d4+3 bludgeoning
Melee Improvised Weapon (versatile-p, versatile-s) +6, Damage 1d6+3 bludgeoning

Abilities

Drunken Rage (concentrate, emotion, mental) —
Improvised Surprise — The drunken brawler uses an Interact action to pick up an improvised weapon within reach and then Strikes with it. The drunken brawler has a +2 circumstance bonus to this attack.

WORKS WELL WITH

AnvilLANDA durable frontline draws hits away from this fragile brawler, whose low AC leaves it vulnerable if focused directly.
SnareLANDA controller that pins ranged attackers lets this brawler close in and land a surprise improvised-weapon strike.
SniperLANDA ranged attacker finishes off a target this brawler's aggressive melee pressure has already worn down.

PUNISHES

✖ control-heavy tactics✖ melee reliance
Avoid stacking with another Crasher; low AC means both would be easy priority targets for focused fire.
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder #151: The Show Must Go On.

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