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Dwarf Warrior

Creature 1 — dwarf, humanoid

AnvilCrasherLANDdwarfhumanoid

Between their finely crafted equipment and natural bravery, a dwarf warrior can hold their ground against mighty foes. If respected, these warriors can become life-long allies; if slighted, they can become a thorn in one's side for the remainder of one's life. A dwarf's strength comes from their stoic determination, quality equipment, and their ability to hold grudges for centuries.

Source: pathfinder-monster-core

Perception +7; darkvision
Languages common, dwarven
Skills athletics +7, crafting +5, diplomacy +3, Dwarven Lore +5
Str
+4
Dex
+1
Con
+3
Int
+1
Wis
+3
Cha
-1
Items Warhammer, Steel Shield, Half Plate
AC 17 Fort +8 Ref +3 Will +5
HP 20
Speed 20 feet

Offense

Melee Warhammer (shove) +8, Damage 1d8+2 bludgeoning
Melee Clan Dagger (agile, parry, versatile-b) +8, Damage 1d4+2 piercing

Abilities

Shield Block
Dwarven Doughtiness — A dwarf is often calm and collected in the face of imminent danger. At the end of this dwarf's turn, reduce their frightened condition by 2 instead of 1.
Shielded Charge — The dwarf warrior Raises a Shield and Strides twice.

WORKS WELL WITH

SniperLANDA ranged ally stays safe while this dwarf anchors the front behind a raised shield.
WeaverLANDA controller adds battlefield effects while the dwarf's shield keeps the line stable.

PUNISHES

✖ fear-effect reliance✖ burst damage reliance
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder Monster Core.

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