Elf Ranger
Creature 1 — elf, humanoid
SniperFlankerLANDhumanoid
Many elves learn the bow before even picking up their first blade. Because of this, many elves act as rangers at some point in their long lives. Elves are mysterious and intelligent, and graceful and cunning in battle.
Source: pathfinder-monster-core
Perception +10; low-light-vision
Languages common, elven
Skills acrobatics +7, arcana +3, deception +3, nature +6, stealth +7, survival +6
Str
+1
Dex
+4
Con
+1
Int
+3
Wis
+3
Cha
+1
Items Dagger, Shortbow
AC 16
Fort +4
Ref +10
Will +7
HP 17
Speed 30 feet (unimpeded journey)
Offense
Melee Dagger (agile, finesse, versatile-s) +9, Damage 1d4+2 piercing
Ranged Dagger (agile, thrown-10, versatile-s) +9, Damage 1d4+2 piercing
Ranged Shortbow (deadly-d8) +9, range increment 60 feet, Damage 1d6+2 piercing
Abilities
Double Shot — The elf ranger makes two shortbow Strikes targeting two different creatures within the shortbow's first range increment. Both Strikes uses the elf's current multiple attack penalty, but each strike takes a –2 penalty.
Elf Step — The elf Steps twice.
Unimpeded Journey — The elf ranger ignores difficult terrain.
WORKS WELL WITH
AnvilLANDA frontline body forces the party into a fixed engagement zone the ranger can pepper with split shots from range.
SnareLANDA controller that immobilizes targets removes the need to chase, letting both ranged Strikes land on stationary foes.
PUNISHES
✖ clumping✖ standing still
Stacking multiple Snipers spreads limited party attention across too many ranged threats at once.
Works well with · Punishes · Pairing advice
Unlock with Tactics
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