Elk
Creature 1 — animal
Pre-Remaster content. May include legacy alignment.
CrasherLANDanimal
Powerful and swift land mammals, elk range through the plains, hills, and forests of the wilderness. Their size, strength, and antlers (for the males) enable common elk to contend with most of their environment's dangers, though herds generally favor flight over combat. Most elk stand between 3 and 5 feet tall and weigh between 350 and 550 pounds, with females slighter than the males.
Source: quest-for-the-frozen-flame-bestiary (Pre-Remaster)
Perception +7; low-light-vision, scent (imprecise) 30 feet
Skills athletics +7, survival +5
Str
+4
Dex
+2
Con
+4
Int
-4
Wis
+2
Cha
+0
AC 16
Fort +9
Ref +7
Will +5
HP 20
Speed 40 feet
Offense
Melee Antlers +9, Damage 1d6+4 piercing
Melee Hoof +9, Damage 1d4+4 bludgeoning
Abilities
Buck — DC 17 Reflex
Most monsters that serve as mounts can attempt to buck off unwanted or annoying riders, but most mounts will not use this reaction against a trusted creature unless the mounts are spooked or mistreated.
Trigger A creature Mounts or uses the Command an Animal action while riding the monster.
Effect The triggering creature must succeed at a Reflex saving throw against the listed DC or fall off the creature and land Prone. If the save is a critical failure, the triggering creature also takes 1d6 bludgeoning damage in addition to the normal damage for the fall.
Most monsters that serve as mounts can attempt to buck off unwanted or annoying riders, but most mounts will not use this reaction against a trusted creature unless the mounts are spooked or mistreated.
Trigger A creature Mounts or uses the Command an Animal action while riding the monster.
Effect The triggering creature must succeed at a Reflex saving throw against the listed DC or fall off the creature and land Prone. If the save is a critical failure, the triggering creature also takes 1d6 bludgeoning damage in addition to the normal damage for the fall.
Startled Charge —
WORKS WELL WITH
SnareLANDA controller that pins a foe in place guarantees this charger's attack bonus lands on a target that can't sidestep out of the charge lane.
SniperLANDA ranged attacker can finish off a target this charger's momentum has already staggered, without needing to close distance itself.
PUNISHES
✖ standing still✖ open ground positioning
Avoid pairing with another momentum-based charger, since both need open ground and compete for the same charge lanes.
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Elk in the encounter builder — free, no install.
Open in PathfinderGM →