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Eunemvro

Creature 5 (uncommon) — humanoid, vitality

Pre-Remaster content. May include legacy alignment.

CrasherWeaverLANDhumanoidvitality

Eunemvros wander the Material Plane with the sole purpose of destroying undead. These mysterious beings claim to hail from the Forge of Creation, although they have no direct evidence of their supposedly otherworldly origins other than their unusual appearance: tall, lean humanoids with an okapi's head. If they truly hail from the Forge of Creation, they don't seem to have any method to return there and have made their home on the Material Plane-a home, unfortunately, infested by the unnatural l

Source: pathfinder-bestiary-3 (Pre-Remaster)

Perception +11; darkvision
Languages common
Skills acrobatics +14, athletics +13, Forge of Creation Lore +12, intimidation +10, stealth +12, Undead Lore +14
Str
+4
Dex
+5
Con
+4
Int
+3
Wis
+2
Cha
+3
AC 22 Fort +13 Ref +14 Will +11
HP 78
Immunities death-effects
Resistances void 5
Speed 35 feet

Offense

Melee Fist (agile, magical, unarmed) +14, Damage 2d6+6 bludgeoning
The Strike deals damage that's either bludgeoning or vitality - whichever deals more damage to the target creature.
Melee Foot (magical, unarmed) +14, Damage 2d8+6 bludgeoning plus Knockdown
The Strike deals damage that's either bludgeoning or vitality - whichever deals more damage to the target creature.

Abilities

Attack of Opportunity
Retributive Suplex
Blessed Strikes — The eunemvro's Strikes deal damage that's either bludgeoning or vitality - whichever deals more damage to the target creature.
Tide of Creation (light, occult, vitality) — The eunemvro creates either a 10-foot cone or a 30-foot line, dealing 6d8 vitality damage (DC 22 Fortitude save). A creature that critically fails its save is Blinded for 1d4 rounds.

After using this ability, the eunemvro becomes fatigued.
Knockdown
Occult Innate Spells DC 20, attack +12
2nd Gentle Repose
Cantrips (2nd) Chill Touch (Undead Only), Disrupt Undead

WORKS WELL WITH

AnvilLANDA durable frontliner holds the line while this attacker unleashes its cone or line burst on grouped foes.
SniperLANDA ranged attacker can pick off targets that critically failed the vitality save and were left Blinded.
FlankerLANDA skirmisher can capitalize on Off-Guard openings created after the burst attack disrupts a target's footing.

PUNISHES

✖ clumping✖ low Fortitude✖ melee reliance
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder Bestiary 3.

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