Exuberant Apprentice
Creature 4 — human, humanoid
WeaverLANDhumanhumanoid
Bright-eyed and bushy-tailed, these young mages seamlessly combine boundless curiosity, vigorous enthusiasm, and a complete lack of survival instincts. True power comes from knowledge—the power to shape the growth of kingdoms by mere whispers, stay three steps ahead of adversaries, or even know which flora is best for creating untraceable poisons.
Source: pathfinder-npc-core
Perception +11
Languages common
Skills Academia Lore +10, arcana +12, Library Lore +12
Str
+1
Dex
+2
Con
+2
Int
+4
Wis
-2
Cha
+4
Items Spellbook, Late Homework Assignment, Writing Set, Textbooks
AC 20
Fort +10
Ref +10
Will +8
HP 65
Speed 25 feet
Offense
Melee Textbook +12, Damage 1d6+5 bludgeoning
Melee Fist (agile, finesse, nonlethal, unarmed) +13, Damage 1d4+5 bludgeoning
Abilities
Overambitious Spell (arcane) — Frequency once per day
Effect The exuberant apprentice's teacher has told them they're not ready for this spell, but desperate times call for desperate measures. The exuberant apprentice attempts to cast Fireball as a 3rd-rank arcane spell but must first attempt a DC 11 Flat.
Critical Success The spell is cast flawlessly and heightened to 4th rank. The apprentice is Stunned 2 from sheer shock.
Success Nothing goes wrong, and the spell is cast normally.
Failure The spell fizzles and creates only a harmless puff of smoke.
Critical Failure Academic ablaze! The apprentice takes 6d6 fire damage as the magic backfires
Effect The exuberant apprentice's teacher has told them they're not ready for this spell, but desperate times call for desperate measures. The exuberant apprentice attempts to cast Fireball as a 3rd-rank arcane spell but must first attempt a DC 11 Flat.
Critical Success The spell is cast flawlessly and heightened to 4th rank. The apprentice is Stunned 2 from sheer shock.
Success Nothing goes wrong, and the spell is cast normally.
Failure The spell fizzles and creates only a harmless puff of smoke.
Critical Failure Academic ablaze! The apprentice takes 6d6 fire damage as the magic backfires
Arcane Prepared Spells DC 21, attack +13
2nd Acid Grip, Darkvision, Revealing Light
1st Force Barrage, Grease, Gust of Wind, Phantasmal Minion
Cantrips (2nd) Detect Magic, Frostbite, Prestidigitation, Read Aura, Telekinetic Hand
WORKS WELL WITH
AnvilLANDA durable frontliner absorbs attention so this caster can safely attempt its risky Overambitious Spell from behind the line.
CrasherLANDAn aggressive brute keeps the party's melee occupied while this caster lines up its overreaching spell.
FlankerLANDA flanking striker follows up on any opening this caster's overreaching spell creates against a weakened target.
PUNISHES
✖ low Will✖ clumping✖ isolated squishies
Avoid stacking with another squishy caster; redundant low-HP backline threats fold to the same focused assault.
Works well with · Punishes · Pairing advice
Unlock with Tactics
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