Giant Mantis
Creature 3 — animal
FlankerCrasherLANDAERIALVERTICALanimalinsect
These massive cousins of praying mantises stand taller than an average human. These predators possess lightning-quick forelegs and a bone-breaking bite.
Source: pathfinder-monster-core
Perception +9; darkvision
Skills acrobatics +8, athletics +10, stealth +12
Str
+5
Dex
+3
Con
+3
Int
-5
Wis
+2
Cha
+0
AC 18
Fort +10
Ref +12
Will +7
HP 40
Speed 25 feet, climb 25 feet, fly 20 feet
Offense
Melee Leg (agile, reach-10) +12, Damage 1d10+5 piercing
Melee Mandibles +12, Damage 1d12+5 piercing
Abilities
Capturing Grab — This ability functions as Grab, plus on a success, the mantis can choose to pull the creature adjacent to it, then makes a mandibles Strike against the creature. This extra benefit doesn't apply when the mantis maintains the Grab.
Lunging Strike — The giant mantis lunges forward, making a leg Strike with an extended reach of 20 feet. If it hits, the mantis can use Capturing Grab after the Strike even if the creature is out of reach.
Sudden Strike — On the first round of combat, creatures that haven't acted are Off-Guard to the giant mantis.
WORKS WELL WITH
AnvilLAND / AERIAL / VERTICALA frontline body holds attention while the mantis uses its long reach to pick off an isolated target.
SniperLAND / AERIAL / VERTICALRanged damage finishes a target the mantis has grabbed and pulled adjacent.
WeaverLAND / AERIAL / VERTICALA caster's debuff weakens a target's defenses before the mantis closes in during the opening exchange.
PUNISHES
✖ isolated targets✖ standing still✖ low Perception
Works well with · Punishes · Pairing advice
Unlock with Tactics
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