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Gravedigger

Creature 1 — human, humanoid

CrasherLANDhumanhumanoid

An often-overlooked group of laborers, gravediggers have a reputation for being as quiet and grim as their workplace. They're usually strong and tough from their long hours of backbreaking labor, and they tend to have a unique perspective on life and death. Society is built upon the backs of laborers.

Source: pathfinder-npc-core

Perception +6
Languages common
Skills athletics +7, Graveyard Lore +4, religion +5, stealth +4
Str
+4
Dex
+1
Con
+3
Int
+0
Wis
+2
Cha
+0
Items Shovel, Gravedigger's Garb (Functions as Leather Armor), Lantern (Bull's Eye), Religious Symbol (Wooden) of Pharasma, Oil (1 pint) (2)
AC 15 Fort +8 Ref +4 Will +7
HP 20
Resistances void 2
Speed 25 feet

Offense

Melee Shovel +9, Damage 1d4+4 bludgeoning
Melee Fist (agile, nonlethal, unarmed) +9, Damage 1d4+4 bludgeoning

Abilities

Light in the Dark (concentrate, divine, manipulate, vitality) —

WORKS WELL WITH

SniperLANDRanged pressure from behind lets this fragile melee combatant hold front-line attention while damage stacks from range.
MenderLANDMinor healing support keeps this low-Hit-Point combatant relevant through extended attrition despite its thin defenses.

PUNISHES

✖ low Fortitude saves✖ isolated targets
Avoid relying on this fragile combatant alone against sustained damage; its low Hit Points and AC make it an easy early kill.
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder NPC Core.

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