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Graytusk

Creature 3 (unique) — humanoid, orc

Pre-Remaster content. May include legacy alignment.

SniperFlankerLANDhumanoidorc

Source: fall-of-plaguestone (Pre-Remaster)

Perception +9; darkvision
Languages common, orcish
Skills acrobatics +11, athletics +8, nature +7, survival +7
Str
+3
Dex
+4
Con
+3
Int
+1
Wis
+2
Cha
+0
Items Composite Longbow, Shortsword, Studded Leather Armor
AC 21 Fort +10 Ref +11 Will +7
HP 47
Speed 25 feet

Offense

Melee Shortsword (agile, finesse, versatile-s) +11, Damage 1d6+5 piercing
Melee Fist (agile, finesse, nonlethal, unarmed) +11, Damage 1d4+5 bludgeoning
Ranged Composite Longbow (deadly-d10, propulsive, reload-0, volley-30) +11, range increment 100 feet, Damage 1d8+3 piercing

Abilities

Ferocity
Double Shot — Graytusk can make two ranged Strikes against two different targets, each at a -2 penalty, Graytusk's multiple attack penalty increases only after both attacks are made.

WORKS WELL WITH

AnvilLANDA frontline bruiser holds melee attention so this archer can freely split its double shot between two backline targets.
SnareLANDA controller that immobilizes a target guarantees both arrows of the double shot land on a foe that cannot dodge away.
WeaverLANDA caster's debuffs soften Reflex or AC just enough to turn this archer's already high accuracy into consistent crits.

PUNISHES

✖ clumping✖ exposed low-HP allies✖ melee blockers ignored
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder Adventure: The Fall of Plaguestone.

This stat block is Open Game Content, used under the Open Game License 1.0a (full license text) and not under the ORC License. The Section 15 copyright notice required by that license is reproduced in full on our licenses page.

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