Grippli Archer
Creature 3 — humanoid, tripkee
Pre-Remaster content. May include legacy alignment.
SniperFlankerLANDVERTICALhumanoidtripkee
Frog-like humanoids who make their homes in the treetops of tropical jungles and forests, gripplis are uniquely adapted to their environment. Their oversized eyes give them keen vision in both light and dark, and their large toes allow them to easily scale the trees atop which they reside. Gripplis vary widely in physical appearance, their physiologies largely determined by their surrounding environment; those who live in verdant forests, for example, typically have bright green skin and red eye
Source: age-of-ashes-bestiary (Pre-Remaster)
Perception +10; darkvision
Languages common, tripkee
Skills acrobatics +9, athletics +6, nature +8, stealth +11 (+13 in Forests), survival +8
Str
+1
Dex
+4
Con
+2
Int
+0
Wis
+3
Cha
-1
Items Shortbow, Shortsword, Leather Armor
AC 20
Fort +9
Ref +11
Will +10
HP 44
Speed 25 feet, climb 20 feet (jungle stride)
Offense
Melee Shortsword (agile, finesse, versatile-s) +11, Damage 1d6+3 piercing
Ranged Shortbow (deadly-d10, reload-0) +11, range increment 60 feet, Damage 1d6+2 piercing
Abilities
Hail of Arrows — The grippli archer makes three ranged Strikes with their shortbow, all against a single target. Combine the damage of any Strikes that hit for the purpose of resistances and weaknesses.
Jungle Stride — A grippli ignores difficult terrain in forests and jungles.
WORKS WELL WITH
AnvilLAND / VERTICALThe Anvil's frontline presence resolves the positioning tension that leaves a Sniper vulnerable when enemies close to melee.
WeaverLAND / VERTICALWeaver's area control addresses the tempo tension by slowing enemy advances and creating safe firing windows for Hail of Arrows.
PUNISHES
✖ isolated target✖ terrain reliance✖ poor scouting
sniper
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Grippli Archer in the encounter builder — free, no install.
Open in PathfinderGM →