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Grippli Scout

Creature 1 — humanoid, tripkee

Pre-Remaster content. May include legacy alignment.

SnareFlankerLANDVERTICALhumanoidtripkee

Gripplis make their homes in the treetops of tropical jungles and forests. These frog-like humanoids are uniquely adapted to their environment, with oversized eyes that give them keen vision in both light and dark and large toes that allow them to easily scale trees. Gripplis vary widely in physical appearance, with their physiologies influenced by their surrounding environment. Those who live in verdant forests, for example, typically have bright green skin and red eyes. In contrast, gripplis w

Source: pathfinder-bestiary-2 (Pre-Remaster)

Perception +8; darkvision
Languages common, tripkee
Skills acrobatics +7, athletics +4, nature +6, stealth +7 (+9 in forests), survival +6
Str
+1
Dex
+4
Con
+2
Int
+0
Wis
+3
Cha
-1
Items Dart, Sickle, Leather Armor, Net
AC 18 Fort +7 Ref +9 Will +6
HP 20
Speed 25 feet, climb 20 feet

Offense

Melee Sickle (agile, finesse, trip) +9, Damage 1d4+1 slashing
Ranged Dart (agile) +9, range increment 20 feet, Damage 1d4+1 piercing

Abilities

Hurl Net
Jungle Stride — Gripplis ignore difficult terrain in forests and jungles.

WORKS WELL WITH

AnvilLANDA frontline defender pins attention while the net immobilizes stragglers trying to flee or reposition.
CrasherLAND / VERTICALA bursting melee attacker punishes any target left prone or netted before it can recover its footing.
SniperLANDA ranged attacker benefits from targets held in place, guaranteeing follow-up hits.

PUNISHES

✖ low Reflex✖ clumping✖ melee reliance
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder Bestiary 2.

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