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Grizzly Bear

Creature 3 — animal

AnvilCrasherLANDanimal

This large and powerful omnivore inhabits forested hills. While it typically sustains itself on nuts, berries, fish, and small mammals, it's fiercely territorial and will chase off or kill any creature it views as competition. Grizzly bears are especially temperamental when their young are nearby. In combat, a grizzly bear often attempts to grab and maul its foe with surprising ferocity. It continues its assault until its foe seems like it is no longer a threat, though if the bear is hungry, it

Source: pathfinder-monster-core

Perception +10; low-light-vision, scent (imprecise) 30 feet
Skills athletics +11, survival +8
Str
+4
Dex
+1
Con
+5
Int
-4
Wis
+1
Cha
-2
AC 17 Fort +12 Ref +6 Will +8
HP 59
Speed 35 feet

Offense

Melee Jaws (unarmed) +11, Damage 2d8+4 piercing
Melee Claw (agile, unarmed) +11, Damage 1d10+4 slashing plus Grab

Abilities

Mauler — The grizzly bear gains a +2 circumstance bonus to damage rolls against creatures it has Grabbed.
Rush — The grizzly bear Strides and makes a Strike at the end of that movement. During the Stride, the grizzly bear gains a +10-foot circumstance bonus to its Speed.
Grab

WORKS WELL WITH

SnareLANDA controller keeps a Grabbed target from escaping, letting the bear's bonus damage stack up.
SniperLANDRanged support finishes off whatever the bear has pinned down.

PUNISHES

✖ standing still✖ isolated targets
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder Monster Core.

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