Hobgoblin Soldier
Creature 1 — hobgoblin, humanoid
AnvilLANDhobgoblinhumanoidmilitary
Soldiers make up the bulk of hobgoblin society, whether that society is a village or a military unit. Hobgoblins may appear to outsiders to be the most civilized of goblinkind, but their civilization is hardly one of kindness and equality-instead, they revel in all that is militaristic, tyrannical, cruel, and destructive. Hobgoblins are singularly devoted to war, and their entire culture is built upon fostering and maintaining conflict while simultaneously proving their superiority in battle. H
Source: pathfinder-monster-core
Perception +7; darkvision
Languages common, goblin
Skills athletics +6, stealth +6
Str
+3
Dex
+3
Con
+2
Int
+0
Wis
+2
Cha
-1
Items Longsword, Shortbow, Wooden Shield, Breastplate
AC 18 ((20 with shield raised))
Fort +5
Ref +6
Will +5
HP 20
Speed 25 feet
Offense
Melee Longsword (versatile-p) +8, Damage 1d8+3 slashing
Ranged Shortbow (deadly-d10, reload-0) +8, range increment 60 feet, Damage 1d6 piercing
Abilities
Formation — When it's adjacent to at least two other allies, the hobgoblin soldier gains a +1 circumstance bonus to AC and saving throws. This bonus increases to +2 to Reflex saves against area effects.
Reactive Strike —
Shield Block —
WORKS WELL WITH
SniperLANDA ranged ally stays safe while this soldier anchors the front and punishes anyone who disengages.
WeaverLANDA controller adds battlefield effects while the soldier's formation bonus keeps the line stable.
PUNISHES
✖ movement out of reach✖ burst damage reliance
Isolating this soldier from allies strips its formation bonus, so avoid sending it in alone.
Works well with · Punishes · Pairing advice
Unlock with Tactics
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