Hyphae Tyrant
Creature 4 (rare) — fungus, leshy
Pre-Remaster content. May include legacy alignment.
WeaverMenderLANDfungusleshypoison
Leshy creations sometimes fall prey to herbivores and foragers. Whereas most take the loss in stride, fungus leshies sometimes grow bitter and explore the grimmer elements of fungi: decomposition and possession. Combining unethical experiments, mind-altering cordyceps spores, and occult magic fueled by their own victim narrative, a fungus leshy can transform into a hyphae tyrant, who in turn transforms corpses into sporeborn puppets to torment local fauna. These leshies' greatest tragedy is perh
Source: sky-kings-tomb-bestiary (Pre-Remaster)
Perception +11; darkvision; sporesense (imprecise) 60 feet
Languages common, fey, sakvroth, wildsong; speak with plants (fungi only)
Skills athletics +8, nature +10, occultism +10, stealth +11
Str
+3
Dex
+2
Con
+4
Int
+1
Wis
+3
Cha
+5
AC 20
Fort +12
Ref +13
Will +11
HP 60
Resistances void 5
Speed 25 feet
Offense
Melee Fist (agile, finesse, unarmed) +10, Damage 1d6+4 bludgeoning
Ranged Spore Pod +12, range increment 30 feet, Damage 2d6+3 bludgeoning plus Spores
Abilities
Sporesense (Imprecise) 60 feet (primal) — A hyphae tyrant intuitively senses and tracks all nearby fungi. The sense can distinguish between fungus creatures, features made of fungus, and creatures covered in spores.
Spore Burst (healing, void) — When a hyphae tyrant dies, a burst of primal energy explodes from its body in a 30-foot emanation, restoring 3d8 healing to each fungus creature and dealing 3d8 void damage (DC 20 Fortitude save) to each non-fungus creature in the area. This area is filled with fungus, becoming difficult terrain.
Change Shape (concentrate, polymorph) — The hyphae tyrant transforms into a Small fungus. This ability otherwise uses the effects of One with Plants.
The monster changes its shape indefinitely. It can use this action again to return to its natural shape or adopt a new shape. Unless otherwise noted, a monster cannot use Change Shape to appear as a specific individual. Using Change Shape counts as creating a disguise for the Impersonate use of Deception. The monster's transformation automatically defeats Perception DCs to determine whether the creature is a member of the ancestry or creature type into which it transformed, and it gains a +4 status bonus to its Deception DC to prevent others from seeing through its disguise. Change Shape abilities specify what shapes the monster can adopt. The monster doesn't gain any special abilities of the new shape, only its physical form. For example, in each shape, it replaces its normal Speeds and Strikes, and might potentially change its senses or size. Any changes are listed in its stat block.
The monster changes its shape indefinitely. It can use this action again to return to its natural shape or adopt a new shape. Unless otherwise noted, a monster cannot use Change Shape to appear as a specific individual. Using Change Shape counts as creating a disguise for the Impersonate use of Deception. The monster's transformation automatically defeats Perception DCs to determine whether the creature is a member of the ancestry or creature type into which it transformed, and it gains a +4 status bonus to its Deception DC to prevent others from seeing through its disguise. Change Shape abilities specify what shapes the monster can adopt. The monster doesn't gain any special abilities of the new shape, only its physical form. For example, in each shape, it replaces its normal Speeds and Strikes, and might potentially change its senses or size. Any changes are listed in its stat block.
Spore Cloud (poison) — A hyphae tyrant unleashes a cloud of spores in a 20-foot emanation. Each non-fungi creature in this area must succeed at a DC 20 Fortitude save or take 2 persistent poison damage. A creature has its vision reduced as long as the persistent damage continues and can see only within 20 feet (or 10 feet on a critical failure).
Spores — A creature that takes damage from a hyphae tyrant's spore pod Strike must attempt a saving throw with the same DC and effect as its Spore Cloud ability.
Occult Prepared Spells DC 21, attack +13
1st Grim Tendrils, Lose the Path, Ray of Enfeeblement
Cantrips (2nd) Dancing Lights, Detect Magic
Primal Innate Spells DC 20, attack +12
4th Speak with Plants
1st Protector Tree (Creates Fungus)
WORKS WELL WITH
AnvilLANDA durable frontline body holds enemies inside the persistent-poison cloud while this caster keeps casting from a safer distance.
SnareLANDA controller that roots enemies in the area denies them any chance to save their way clear of the lingering poison.
FlankerLANDA mobile striker can capitalize on targets already Sickened and weakened by the spore effects.
PUNISHES
✖ clumping✖ melee reliance✖ low Fortitude saves
Do not stack with another area-poison caster; overlapping clouds waste actions and risk affecting the same already-committed targets.
Works well with · Punishes · Pairing advice
Unlock with Tactics
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