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Ice Golem

Creature 5 (uncommon) — cold, construct, golem, mindless

Pre-Remaster content. May include legacy alignment.

AnvilCrasherLANDconstructgolemcold

Ice golems are either carved from massive blocks of ice, or pieced together from individual components that are then fused together through heat and refreezing. In most cases, the resulting shape is little more than a crude approximation of a humanoid form, but given the right talent, an ice golem could be an exquisitely carved statue of a mythical creature, famous persona, or even a deity. While ice golems most frequently serve as guardians in freezing climates, the magic that holds an ice gol

Source: pathfinder-bestiary-2 (Pre-Remaster)

Perception +9; darkvision
Skills athletics +15
Str
+5
Dex
+0
Con
+4
Int
-5
Wis
+0
Cha
-5
AC 21 Fort +15 Ref +11 Will +9
HP 80
Immunities cold, electricity, magic, mental
Resistances physical (except adamantine, bludgeoning) 5
Speed 25 feet

Offense

Melee Fist (magical, unarmed, versatile-p) +15, Damage 2d6+7 bludgeoning

Abilities

Golem Antimagic — Harmed by fire (4d6 untyped, 1d10 untyped from areas or persistent damage); healed by cold (area 1d6 healing HP); slowed by water
A golem is immune to spells and magical abilities other than its own, but each type of golem is affected by a few types of magic in special ways. These exceptions are listed in shortened form in the golem's stat block, with the full rules appearing here. If an entry lists multiple types (such as "cold and water"), either type of spell can affect the golem.

Harmed By Any magic of this type that targets the golem causes it to take the listed amount of damage (this damage has no type) instead of the usual effect. If the golem starts its turn in an area of magic of this type or is affected by a persistent effect of the appropriate type, it takes the damage listed in the parenthetical.

Healed By Any magic of this type that targets the golem makes the golem lose the slowed condition and gain HP equal to half the damage the spell would have dealt. If the golem starts its turn in an area of this type of magic, it gains the HP listed in the parenthetical.

Slowed By Any magic of this type that targets the golem causes it to be Slowed 1 for 2d6 rounds instead of the usual effect. If the golem starts its turn in an area of this type of magic, it's slowed 1 for that round.

Vulnerable To Each golem is vulnerable to one or more specific spells, with the effects described in its stat block.
Icy Demise (arcane, cold) — When an ice golem is destroyed, its body explodes in a blast of frigid air and razor-sharp ice, dealing 2d6 slashing plus 2d6 cold{2d6 slashing damage and 2d6 cold damage} to creatures in a 20-foot emanation, with a DC 19 Reflex save.
Vulnerable to Endure Elements — An ice golem can be targeted with Environmental Endurance even if it's not willing. If it is targeted, for 1 round it can't use Breath Weapon or benefit from creeping cold, and its fist attack doesn't deal cold damage.
Breath Weapon (arcane, cold) — The ice golem exhales a blast of freezing mist that deals 6d6 cold damage in a 30-foot cone (DC 22 Reflex save).

It can't use Breath Weapon again for 1d4 rounds.
Creeping Cold (arcane, cold) — When the ice golem gets a critical hit with a fist Strike, the target also takes 2d6 persistent cold damage and is Slowed 1 for 1 round.

WORKS WELL WITH

WeaverLANDA caster lands control spells on the party while this bulwark occupies melee attention and shrugs off most magic itself.
FlankerLANDA mobile striker exploits foes the breath weapon has already left Slowed and unable to reposition.
SniperLANDA ranged attacker finishes off targets pinned in melee by this slow but durable construct.

PUNISHES

✖ spell reliance✖ clumping✖ melee reliance
Avoid stacking multiple slow, single-target melee blockers; low Speed means the whole line trails behind while ranged foes go unanswered.
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder Bestiary 2.

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