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Kapmek

Creature 4 (unique) — humanoid, kobold

Pre-Remaster content. May include legacy alignment.

FlankerLAND

Source: crown-of-the-kobold-king-bestiary (Pre-Remaster)

Perception +11; darkvision
Languages draconic
Skills acrobatics +10, nature +11, stealth +10, survival +11
Str
+1
Dex
+4
Con
+2
Int
+0
Wis
+3
Cha
+1
Items Crossbow, Hatchet, Studded Leather Armor, Black Adder Venom (3)
AC 21 Fort +10 Ref +12 Will +9
HP 60
Speed 25 feet

Offense

Melee Hatchet (agile, sweep) +9, Damage 1d6+3 slashing
Ranged Hatchet (agile, sweep, thrown-10) +9, Damage 1d6+3 slashing
Ranged Crossbow (reload-1) +12, range increment 120 feet, Damage 1d8+3 piercing

Abilities

Hurried Retreat
Quick Poison Dip
Sneak Attack — Kapmek deals an additional 1d6 precision damage to Off-Guard creatures.

WORKS WELL WITH

AnvilLANDAn Anvil draws enemy attention and provides flanking partners, enabling the Flanker to deliver Sneak Attack damage consistently.
CrasherLANDA Crasher disrupts enemy formations and spreads the party, creating isolated off-guard targets for the Flanker to exploit.
WeaverLANDA Weaver controls enemy movement and creates forced repositioning that opens off-guard opportunities for the Flanker's Sneak Attack.

PUNISHES

✖ low Fortitude✖ clumping✖ off-guard positioning
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder Adventure: Crown of the Kobold King.

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