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Kapoacinth

Creature 4 — aquatic, beast, earth

Pre-Remaster content. May include legacy alignment.

ShadeAnvilLANDAQUATICaquaticbeastearth

Source: blood-lords-bestiary (Pre-Remaster)

Perception +10; darkvision
Languages common, petran, thalassic
Skills acrobatics +9, athletics +10, stealth +11
Str
+4
Dex
+1
Con
+3
Int
-2
Wis
+2
Cha
-2
AC 20 Fort +13 Ref +9 Will +10
HP 40
Resistances physical (except adamantine) 5
Speed 25 feet, swim 40 feet

Offense

Melee Jaws (unarmed) +13, Damage 2d8 + 6 piercing
Melee Claws (agile) +13, Damage 2d6 + 6 slashing

Abilities

Attack of Opportunity
Wing Buffet
Coral Reef (concentrate) — Until the next time they act, the kapoacinth appears to be a lump of coral. They have an automatic result of 31 on Deception checks and DCs to pass as coral.

WORKS WELL WITH

SniperAQUATIC / LANDA ranged attacker can soften targets while this camouflaged ambusher waits to strike once the coral disguise is broken.
SnareAQUATIC / LANDA controller that restricts movement near the water's edge keeps prey from retreating once the ambush begins.
FlankerAQUATIC / LANDA mobile striker can press the advantage the surprise ambush creates before the target recovers position.

PUNISHES

✖ low Perception✖ ranged reliance✖ straying near the shoreline
Its disguise only works before combat is revealed, so pairing with another ambush-reliant creature wastes the element of surprise on the same encounter.
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder #182: Graveclaw.

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