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Lakkai One-Fang

Creature 3 — humanoid, xulgath

Pre-Remaster content. May include legacy alignment.

AnvilCrasherLAND

Xulgath leaders are usually the strongest, most violent members of a community-although in some cases, particularly in larger groups, xulgath tribes are led by powerful demon cultists or other monsters who seek to use the xulgaths as servants or slaves. Reptilian humanoids who live in the uppermost reaches of the Darklands, xulgaths (known as troglodytes to many surface-dwelling folk) often attack intruders in their territory on sight. They live in simple familial communities, battling rival gr

Source: extinction-curse-bestiary (Pre-Remaster)

Perception +9; darkvision
Languages draconic, sakvroth
Skills athletics +9, crafting +6, intimidation +6, stealth +8
Str
+4
Dex
+1
Con
+2
Int
-1
Wis
+2
Cha
+1
Items Greatpick, Javelin (4), Breastplate, Snare Kit
AC 20 Fort +9 Ref +6 Will +9
HP 44
Speed 25 feet

Offense

Melee Greatpick (fatal-d12) +11, Damage 1d10+6 piercing plus Weakening Strike
Melee Jaws (unarmed) +11, Damage 1d6+6 piercing plus Weakening Strike
Melee Claw (agile, unarmed) +11, Damage 1d4+6 slashing
Ranged Javelin (thrown-30) +8, Damage 1d6+4 piercing

Abilities

Stench (aura, olfactory) — 30 feet. A creature entering the aura must attempt a DC 19 Fortitude save. On a failure, the creature is Sickened 1, and on a critical failure, the creature also takes a –5-foot status penalty to its Speeds for 1 round. While within the aura, the creature takes a -2 circumstance penalty to saves to recover from the sickened condition. A creature that succeeds at its save is temporarily immune to all xulgaths' stench for 1 minute.
Weakening Strike — The target must succeed at a DC 20 Fortitude save or become Enfeebled 1 (or Enfeebled 2 on a critical hit) for 1 round.

WORKS WELL WITH

FlankerLANDThe Anvil's stench aura and powerful melee threat draw enemy attention, creating flanking opportunities for a Flanker to exploit with precision damage.
WeaverLANDA Weaver's forced movement herds enemies into the Stench aura, maximizing the Sickened condition's impact on their saving throws before the Anvil's Weakening Strike connects.
SniperLANDThe Anvil holds the front line with Stench suppressing enemy Fortitude and Weakening Strike reducing their offense, buying the Sniper clean sightlines and time to deliver precise attacks.

PUNISHES

✖ clumping✖ melee focus
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder #151: The Show Must Go On.

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