← Bestiary index

Living Graffiti (Chalk)

Creature 3 (rare) — construct

Pre-Remaster content. May include legacy alignment.

ShadeSnareLANDVERTICALconstructblinding

A living graffiti is a painting or drawing that has come to life by magic. These two-dimensional beings can move along any flat surface they touch, including walls, floors, furniture, doors, and even bodies of still water. They can't exist apart from the surfaces they traverse except in brief bursts, which they typically use to harass or attack nearby creatures. They exhibit a mischievous nature and desire to make the real world as much of a caricature as their own two-dimensional domain. Magic

Source: pathfinder-bestiary-3 (Pre-Remaster)

Perception +9; darkvision
Languages common; (can't speak any language)
Skills acrobatics +11, crafting +5, deception +10, stealth +11
Str
+2
Dex
+4
Con
+1
Int
-2
Wis
+2
Cha
+1
AC 19 Fort +8 Ref +11 Will +7
HP 50
Speed 25 feet

Offense

Melee Fist (agile, finesse, unarmed) +11, Damage 2d4+4 bludgeoning
Ranged Splatter (nonlethal) +11, range increment 20 feet, Damage 1d4+4 bludgeoning plus Splatter

Abilities

Backdrop — When a creature attempts to Strike a living graffiti and critically misses, the attacker hits the surface (a canvas, wall, or so on) behind the living graffiti. This might damage the surface or the attacker's weapon, at the GM's discretion.
Surface-Bound — A living graffiti can move only along flat surfaces. If the surface it's on is destroyed (such as a portrait hit by a Fireball spell or a wall being smashed), the graffiti takes 2d6 untyped damage and is shunted to the nearest flat surface. If there is no flat surface within 5 feet, the graffiti is destroyed.
Cone of Chalk — The living graffiti expels a 15-foot cone of chalk. Each creature in the area must succeed at a DC 20 Reflex save or be Blinded for 1 round or until it Interacts to wipe the chalk from its eyes.

The living graffiti can't use Cone of Chalk again for 1d4 rounds.
Splatter — A living graffiti splatters into a creature's face with its splatter Strike. On a hit, the target is Dazzled for 1 round or until it Interacts to remove the paint from its face.

WORKS WELL WITH

AnvilLAND / VERTICALA durable frontline keeps enemies engaged in melee, so the group is already clustered when the cone of chalk sweeps through and blinds them.
CrasherLAND / VERTICALA bruiser diving into a blinded group can land follow-up Strikes against foes who can no longer see clearly before the effect fades.
SniperLAND / VERTICALRanged damage keeps pressure on enemies who are busy wiping chalk from their eyes instead of closing the distance.

PUNISHES

✖ clumping✖ low Reflex✖ low Perception
Surface-Bound ambushers are wasted away from intact walls or floors, and none of them can anchor the party's attention on its own.
Works well with · Punishes · Pairing advice Unlock with Tactics

PathfinderGM is an independent tool and is not affiliated with Paizo Inc. Pathfinder and associated marks are trademarks of Paizo Inc., used under the Community Use Policy.

Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder Bestiary 3.

This stat block is Open Game Content, used under the Open Game License 1.0a (full license text) and not under the ORC License. The Section 15 copyright notice required by that license is reproduced in full on our licenses page.

Full licenses · Privacy · Terms · Walkthrough

Run Living Graffiti (Chalk) in the encounter builder — free, no install.

Open in PathfinderGM →