Minotaur Hunter (BB)
Creature 4 — beast, humanoid
CrasherAnvilLAND
A minotaur is a large humanoid with a bovine head and hooves. Though often mistaken for aggressive brutes, many minotaurs are skilled artisans. Lone minotaurs tend to make their lairs within a maze or old ruin, hunting anyone who dares to invade their labyrinthine home.
Source: menace-under-otari-bestiary
Perception +12; darkvision
Skills athletics +14, intimidation +9, survival +12
Str
+6
Dex
+0
Con
+3
Int
-2
Wis
+2
Cha
-1
Items Greataxe
AC 20
Fort +13
Ref +8
Will +10
HP 70
Speed 25 feet
Offense
Melee Greataxe (reach-10, sweep) +14, Damage 1d12+8 slashing
Melee Horn (unarmed) +14, Damage 1d8+8 piercing
Abilities
Perfect Orienteering — A minotaur automatically critically succeeds on Survival checks to Sense Direction or Track
Axe Swipe — The minotaur makes two Strikes with their greataxe against two adjacent enemies, both of whom are within their reach. The second attack uses the same multiple attack penalty as the first, but attacks they make after this take a –10 multiple attack penalty.
Powerful Charge — The minotaur Strides twice, then makes a horn Strike. If they moved at least 20 feet from their starting position, the Strike's damage is increased to 2d8+10.
WORKS WELL WITH
WeaverLANDWeaver groups enemies with forced movement or difficult terrain, setting up multi-target Axe Swipe and Powerful Charge lanes.
FlankerLANDFlanker applies off-guard that lowers target AC, amplifying the Crasher's high-damage Strikes on charged or swept targets.
PUNISHES
✖ clumping✖ standing still
Works well with · Punishes · Pairing advice
Unlock with Tactics
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