Morlock Engineer
Creature 3 (uncommon) — humanoid, morlock
Pre-Remaster content. May include legacy alignment.
FlankerLANDVERTICAL
Most morlocks have little talent for crafting, but a rare few have an uncanny knack for tinkering. Morlocks originate from humans long lost to the surface world. They have an affinity for machinery, scavenging, and strange occult behaviors.
Source: abomination-vaults-bestiary (Pre-Remaster)
Perception +8; darkvision
Languages sakvroth
Skills acrobatics +8, athletics +9 (+11 Climbing), crafting +10, stealth +10
Str
+4
Dex
+3
Con
+2
Int
+1
Wis
+3
Cha
+0
Items Warhammer, Projectile Launcher, Handful of Junk (5)
AC 18
Fort +7
Ref +12
Will +10
+2 status to all saves vs. disease and poison
HP 46
Speed 30 feet, climb 20 feet
Offense
Melee Warhammer (shove) +11, Damage 1d8+6 bludgeoning
Melee Jaws (agile, unarmed) +11, Damage 1d4+6 piercing
Ranged Projectile Launcher (deadly-d8, versatile-p) +10, range increment 50 feet, Damage 1d6+6 bludgeoning
Abilities
Light Blindness — When first exposed to bright light, the monster is Blinded until the end of its next turn. After this exposure, light doesn't blind the monster again until after it spends 1 hour in darkness. However, as long as the monster is in an area of bright light, it's Dazzled.
+2 Status to All Saves vs. Disease and Poison —
Improvised Projectile — The morlock engineer quickly crafts an improvised projectile from objects it carries or that are readily accessible in adjacent squares. Where unusual materials are available, an improvised projectile might deal damage other than bludgeoning or piercing—for example, a morlock engineer by a campfire could build a projectile that deals fire damage.
Sneak Attack — The morlock deals an extra 1d6 precision damage to Off-Guard creatures.
Swarming Stance — A morlock can share the same space as another morlock, but no more than two morlocks can occupy the same space. When morlocks share the same space, they gain a +1 circumstance bonus to attack rolls.
Uncanny Tinker — The morlock engineer tinkers with an adjacent construct or mechanical hazard. They attempt a Crafting check against the construct's or hazard's Fortitude DC. The morlock can't get an outcome better than failure if the target's level is more than double the morlock's.
This ability reflects hasty battlefield repairs; once a construct or hazard regains Hit Points from this ability, it can't do so again until it's been Repaired.
Critical Success The target regains 8d6 healing Hit Points and a +1 circumstance bonus to attack rolls for 1 minute. Alternately, the morlock can deal 8d6 untyped damage (bludgeoning, piercing, or slashing, as chosen by the morlock engineer) to the construct or hazard.
Success As critical success, but the target regains 4d6 healing Hit Points or the morlock deals 4d6 untyped damage.
Critical Failure The morlock injures themself, taking 3d6 untyped damage (typically bludgeoning, piercing, or slashing, but potentially a different type at the GM's discretion).
This ability reflects hasty battlefield repairs; once a construct or hazard regains Hit Points from this ability, it can't do so again until it's been Repaired.
Critical Success The target regains 8d6 healing Hit Points and a +1 circumstance bonus to attack rolls for 1 minute. Alternately, the morlock can deal 8d6 untyped damage (bludgeoning, piercing, or slashing, as chosen by the morlock engineer) to the construct or hazard.
Success As critical success, but the target regains 4d6 healing Hit Points or the morlock deals 4d6 untyped damage.
Critical Failure The morlock injures themself, taking 3d6 untyped damage (typically bludgeoning, piercing, or slashing, but potentially a different type at the GM's discretion).
WORKS WELL WITH
AnvilLAND / VERTICALAnvil draws enemy attention, creating off-guard opportunities for sneak attack through positioning.
CrasherLAND / VERTICALCrasher pressures the frontline, multiplying off-guard openings for sneak attack through numbers.
WeaverLAND / VERTICALWeaver inflicts off-guard or flat-footed conditions, guaranteeing sneak attack triggers through priority setup.
PUNISHES
✖ standing still✖ isolation
stacking flankers without an anvil leaves no front line to anchor enemy attention
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Morlock Engineer in the encounter builder — free, no install.
Open in PathfinderGM →