Mosghuta, Boss Cow
Creature 3 (unique) — mindless, undead, unholy, zombie
Pre-Remaster content. May include legacy alignment.
AnvilCrasherLANDundeadzombieunholy
Source: blood-lords-bestiary (Pre-Remaster)
Perception +4; darkvision
Skills athletics +9
Str
+5
Dex
-2
Con
+4
Int
-5
Wis
+0
Cha
-2
Items Scythe
AC 15
Fort +11
Ref +3
Will +7
HP 70 (void healing)
Immunities bleed, death-effects, disease, paralyzed, poison, unconscious, mental
Resistances all-damage 3
Weaknesses critical-hits 6
Speed 25 feet
Offense
Melee Horn (unarmed) +11, Damage 1d12+5 piercing plus Knockdown
Abilities
Slow — A zombie is permanently Slowed 1 and can't use reactions.
Void Healing — A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.
Trundling Gore — Mosghuta surges forward at her foe, horn lowered. She Strides once. If she ends her movement within melee range of an enemy, she makes a horn Strike against that enemy. If that Strike succeeds, Mosghuta uses Knockdown as a free action.
Knockdown —
WORKS WELL WITH
SniperLANDA backline archer can keep firing once this durable bruiser occupies the front line and forces melee engagement.
WeaverLANDA battlefield controller can layer debuffs onto whatever this creature pins down while it soaks the party's attention.
FlankerLANDA mobile skirmisher can slip behind engaged foes while this bruiser's charge keeps the frontline locked in place.
PUNISHES
✖ ranged kiting✖ chip damage✖ low-damage attacks
Avoid stacking with another slow, low-Reflex Anvil; the encounter needs a faster threat to punish repositioning once this one is engaged.
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Mosghuta, Boss Cow in the encounter builder — free, no install.
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