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Munsahir Trooper

Creature 5 — elemental, fire, humanoid

Pre-Remaster content. May include legacy alignment.

CrasherLANDelementalfire

Highly skilled troopers mostly come from the bronze class. Munsahirs build militaristic, traditional societies. Munsahir Hierarchy The three strata of munsahir society can be observed in the kilts worn by all members. Nobles, the unimpeachable rulers, wear elaborate brass kilts. In the middle of society are businesspeople and traders bedecked in bronze. Raw copper adorns those in the working class, who do most of the building and hard labor for munsahir society. Officially speaking, there is

Source: rage-of-elements-bestiary (Pre-Remaster)

Perception +14; darkvision
Languages common, pyric
Skills athletics +12, crafting +11, Plane of Fire Lore +11, stealth +12
Str
+3
Dex
+1
Con
+5
Int
+2
Wis
+3
Cha
+1
Items Warhammer, Dueling Pistol, Breastplate
AC 22 Fort +14 Ref +6 Will +11
HP 65
Immunities fire
Weaknesses cold 5
Speed 20 feet

Offense

Melee Warhammer (shove) +14, Damage 1d8+9 bludgeoning
Ranged Dueling Pistol (concealable, concussive, fatal-d10, reload-1) +12, range increment 60 feet, Damage 1d6+6 piercing

Abilities

Heat of the Forge (aura, fire) — 10 feet. An munsahir's skin radiates heat like a forge's fire. A creature that starts its turn in the area must succeed at a DC 20 Fortitude save or become Fatigued while it remains in the area. Creatures immune to environmental heat effects or with any fire resistance are immune.
Reactive Strike
Self-Destruct — When the munsahir is reduced to 0 HP, their armor explodes at the start of their next turn, dealing 5d6 fire damage in a 10-foot emanation (DC 19 Reflex).
Burning Touch (fire, primal) — The munsahir gatecrasher's Strikes deal an extra 1d6 fire damage (included above). When the gatecrasher successfully performs a Grapple or Shove action, they also deal 1d6 fire damage to their target.
Volcanic Hammer — The trooper makes a warhammer Strike that deals one extra weapon die of damage and 2d6 persistent fire damage.

WORKS WELL WITH

AnvilLANDA durable land-bound bodyguard holds the front line so anyone lingering near this bruiser keeps cooking in its heat aura.
SnareLANDA controller that pins a target in place keeps it inside the heat aura long enough for the Fortitude save to matter.
SniperLANDA ranged damage dealer can pick off anyone who retreats from the aura instead of standing in melee range.

PUNISHES

✖ melee reliance✖ clumping✖ standing still
Avoid stacking with another explosive melee bruiser; overlapping detonation and aura zones give a clustered party no safe ground.
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder Rage of Elements.

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