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Naari Pyrochemist

Creature 1 — human, humanoid, naari

SniperLANDhumanhumanoidalchemistfire

Naaris' blood blazes with elemental fire. On the Plane of Fire, most naaris are second-class citizens who serve under the iron heel of the ifrits and their Dominion of Flame, but those born outside the ifrit hierarchy or who choose to flee it live lives of passion in search of fame, glory, and power. Naaris are fond of fire, but this doesn't mean they all embrace fire's destructive nature. Those who seek more productive roles in a society might cherish fire's protective warmth and the role it p

Source: pathfinder-monster-core-2

Perception +3
Languages common, pyric
Skills acrobatics +6, crafting +6, intimidation +4, nature +3, survival +3, thievery +6
Str
+0
Dex
+3
Con
+2
Int
+3
Wis
+0
Cha
+1
Items Alchemist's Fire (Lesser) (5), Dagger, Studded Leather Armor, Formula Book (Blank), Alchemist's Toolkit, Flint and Steel, Lesser Elixir of Life (5), Smoke Ball (Lesser)
AC 16 Fort +5 Ref +6 Will +3
HP 18
Resistances fire 1
Speed 25 feet

Offense

Melee Dagger (agile, finesse, versatile-s) +8, Damage 1d4 piercing
Ranged Dagger (agile, thrown-10, versatile-s) +8, Damage 1d4 piercing
Ranged Lesser Alchemist's Fire +8, range increment 30 feet, Damage 1d8 fire plus 1 fire plus 1 fire

Abilities

Infused Items — A naari pyrochemist carries the following infused items, which last for 24 hours or until the next time the pyrochemist makes their daily preparations:

Lesser Alchemist's Fire (5)

Lesser Elixir of Life (2)

Lesser Smoke Ball
Quick Bomber — The naari pyrochemist draws an alchemist's fire with an Interact action and throws it as a ranged Strike.
Primal Innate Spells DC 16, attack +8
Cantrips Ignition

WORKS WELL WITH

AnvilLANDA frontline tank keeps enemies pinned in place, letting the pyrochemist land alchemist's fire reliably.
SnareLANDA controller that stalls enemy movement lines up targets for the ranged fire attacks.
FlankerLANDA mobile skirmisher can drive fleeing enemies back into the pyrochemist's line of fire.

PUNISHES

✖ clumping✖ low Reflex✖ static positioning
Avoid clustering with other fragile ranged attackers; low HP and AC make this an easy priority target.
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder Monster Core 2.

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