← Bestiary index

Namorrodor

Creature 5 — shadow, undead, unholy

Pre-Remaster content. May include legacy alignment.

CrasherShadeLANDundeadshadow

Namorrodor stalk the night, craving the flesh of the living. Though they dwell on the Shadow Plane, the shadowy substances of that plane offer them only the barest sustenance, and they forever seek to cross over onto the Material Plane-yet they can make this journey only on the eve of a death, and only in a place where their plane overlaps the Material. When they manage to make the leap between planes, a shooting star marks their passage. Attracted by the smell of cooking meat but particularly

Source: pathfinder-bestiary-3 (Pre-Remaster)

Perception +11; darkvision, lifesense 30 feet
Skills acrobatics +12, athletics +13, stealth +14, survival +11
Str
+4
Dex
+5
Con
+3
Int
+3
Wis
+2
Cha
+0
AC 22 Fort +12 Ref +14 Will +11
HP 85
Immunities bleed, death-effects, disease, paralyzed, poison, sleep
Weaknesses fire 5, vitality 5
Speed 40 feet

Offense

Melee Jaws (unarmed) +15, Damage 2d8+6 piercing
Melee Claw (agile, unarmed) +15, Damage 2d6+6 piercing plus Grab
Ranged Spit +14, range 30 feet, Damage 1d8+6 bludgeoning

Abilities

Interplanar Lifesense — While the namorrodor is on the Shadow Plane, its lifesense extends to the Material Plane as a vague sense with a 100-foot range.
Lifesense 30 feet — Lifesense allows a monster to sense the vital essence of living and undead creatures within the listed range. The sense can distinguish between the vitality energy animating living creatures and the void energy animating undead creatures, much as sight distinguishes colors.
Material Leap (teleportation) —
Whistling Bones (auditory, aura, emotion, fear, mental) — 30 feet. Wind whistles through the namorrodor's jutting bones with an eerie tone. A creature entering or beginning its turn in the area must attempt a DC 19 Will save, becoming Frightened 1 on a failure (Frightened 2 on a critical failure). A creature can't reduce its frightened condition below 1 as long as it's in the aura.
Bounding Sprint
Grab

WORKS WELL WITH

AnvilLANDAn anvil keeps enemies within the namorrodor's fear aura while it attacks from stealth.
WeaverLANDA weaver's repositioning gathers enemies into the fear aura's radius, improving debuff coverage.
SnareLANDA snare's area denial channels enemies into the namorrodor's reach, amplifying its melee threat.

PUNISHES

✖ low Will✖ clumping✖ living
Works well with · Punishes · Pairing advice Unlock with Tactics

PathfinderGM is an independent tool and is not affiliated with Paizo Inc. Pathfinder and associated marks are trademarks of Paizo Inc., used under the Community Use Policy.

Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder Bestiary 3.

This stat block is Open Game Content, used under the Open Game License 1.0a (full license text) and not under the ORC License. The Section 15 copyright notice required by that license is reproduced in full on our licenses page.

Full licenses · Privacy · Terms · Walkthrough

Run Namorrodor in the encounter builder — free, no install.

Open in PathfinderGM →