Namorrodor
Creature 5 — shadow, undead, unholy
Pre-Remaster content. May include legacy alignment.
CrasherShadeLANDundeadshadow
Namorrodor stalk the night, craving the flesh of the living. Though they dwell on the Shadow Plane, the shadowy substances of that plane offer them only the barest sustenance, and they forever seek to cross over onto the Material Plane-yet they can make this journey only on the eve of a death, and only in a place where their plane overlaps the Material. When they manage to make the leap between planes, a shooting star marks their passage. Attracted by the smell of cooking meat but particularly
Source: pathfinder-bestiary-3 (Pre-Remaster)
Perception +11; darkvision, lifesense 30 feet
Skills acrobatics +12, athletics +13, stealth +14, survival +11
Str
+4
Dex
+5
Con
+3
Int
+3
Wis
+2
Cha
+0
AC 22
Fort +12
Ref +14
Will +11
HP 85
Immunities bleed, death-effects, disease, paralyzed, poison, sleep
Weaknesses fire 5, vitality 5
Speed 40 feet
Offense
Melee Jaws (unarmed) +15, Damage 2d8+6 piercing
Melee Claw (agile, unarmed) +15, Damage 2d6+6 piercing plus Grab
Ranged Spit +14, range 30 feet, Damage 1d8+6 bludgeoning
Abilities
Interplanar Lifesense — While the namorrodor is on the Shadow Plane, its lifesense extends to the Material Plane as a vague sense with a 100-foot range.
Lifesense 30 feet — Lifesense allows a monster to sense the vital essence of living and undead creatures within the listed range. The sense can distinguish between the vitality energy animating living creatures and the void energy animating undead creatures, much as sight distinguishes colors.
Material Leap (teleportation) —
Whistling Bones (auditory, aura, emotion, fear, mental) — 30 feet. Wind whistles through the namorrodor's jutting bones with an eerie tone. A creature entering or beginning its turn in the area must attempt a DC 19 Will save, becoming Frightened 1 on a failure (Frightened 2 on a critical failure). A creature can't reduce its frightened condition below 1 as long as it's in the aura.
Bounding Sprint —
Grab —
WORKS WELL WITH
AnvilLANDAn anvil keeps enemies within the namorrodor's fear aura while it attacks from stealth.
WeaverLANDA weaver's repositioning gathers enemies into the fear aura's radius, improving debuff coverage.
SnareLANDA snare's area denial channels enemies into the namorrodor's reach, amplifying its melee threat.
PUNISHES
✖ low Will✖ clumping✖ living
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Namorrodor in the encounter builder — free, no install.
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