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Narlynark

Creature 5 (unique) — humanoid, kobold

Pre-Remaster content. May include legacy alignment.

WeaverLANDhumanoid

Source: crown-of-the-kobold-king-bestiary (Pre-Remaster)

Perception +13; darkvision
Languages common, draconic, sakvroth
Skills acrobatics +12, deception +11, nature +13, stealth +12, survival +13
Str
+0
Dex
+3
Con
+3
Int
+0
Wis
+4
Cha
+2
Items Sickle, Leather Armor, Wand of Spider Climb (Level 2)
AC 22 Fort +14 Ref +10 Will +13
HP 75
Resistances electricity 5, poison 5
Speed 25 feet

Offense

Melee Sickle (agile, finesse, trip) +12, Damage 1d4+2 slashing

Abilities

Wild Retreat (move, primal) — Frequency once per hour

Requirements Narlynark is adjacent to at least one enemy;

Effect Narlynark shrieks in terror, a sound that quickly transitions from a kobold cry to the shrill cry of a bird. A pair of feathery wings grows from his back and his feet turn into bird talons. As he leaps into the air to flee, his talons lash out-one adjacent enemy of Narlynark's choice takes 3d6 + 6 slashing damage (DC 22 Reflex). Narlynark can then fly up to 35 feet away. He must end his movement in a space that isn't adjacent to any enemies, and if he doesn't end the movement on the ground, he falls to the ground as his wings vanish and his feet return to normal.
Primal Prepared Spells DC 22, attack +14
3rd Fireball, Lightning Bolt
2nd Create Food
1st Burning Hands, Create Water, Heal (×2), Spider Sting
Cantrips (3rd) Acid Splash, Electric Arc, Produce Flame, Ray of Frost

WORKS WELL WITH

AnvilLANDAn Anvil resolves the fragility tension by intercepting threats the Weaver cannot survive.
CrasherLANDA Crasher capitalizes on the tempo created by the Weaver's primal debuffs and trip.

PUNISHES

✖ low Reflex
same-Weaver pairing leaves the front line too thin for the party's survivability
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder Adventure: Crown of the Kobold King.

This stat block is Open Game Content, used under the Open Game License 1.0a (full license text) and not under the ORC License. The Section 15 copyright notice required by that license is reproduced in full on our licenses page.

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