Nils Kelveken
Creature 5 (unique) — skeleton, undead, unholy
Pre-Remaster content. May include legacy alignment.
CrasherAnvilLANDundeadskeletonunholy
Source: malevolence-bestiary (Pre-Remaster)
Perception +13; darkvision
Languages common, necril
Skills acrobatics +11, athletics +12, crafting +11, intimidation +11, stealth +13
Str
+5
Dex
+4
Con
+2
Int
+0
Wis
+4
Cha
+2
Items Leather Carpenter's Apron, Hammer, Hand Drill, Key Ring
AC 23
Fort +9
Ref +15
Will +13
HP 55 (void healing)
Immunities bleed, death-effects, disease, paralyzed, poison, unconscious
Resistances cold 5, electricity 5, fire 5, piercing 5, slashing 5
Speed 25 feet
Offense
Melee Hand Drill +14, Damage 1d6+7 piercing plus 2d6 void
Abilities
Void Healing — A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.
Drill Deeper (manipulate) —
I See What Ye Did! (auditory, emotion, fear, linguistic, mental, occult) — Nils Strides up to his speed toward a target within 30 feet, shrieking "I seen what ye did!" at them as he approaches. The target must attempt a DC 22 Will save.
Critical Success The target is unaffected.
Success The target becomes disturbed at what Nils might have seen and becomes Frightened 1.
Failure As success, but the target is Frightened 2.
Critical Failure The target falls into a phantasmagoric nightmare state where time seems to slow down as they can think of nothing but running away, yet as fast as they try to flee, Nils can catch up with ease. The target is Slowed 2 at the start of its next turn and Fleeing until the end of its next turn.
Critical Success The target is unaffected.
Success The target becomes disturbed at what Nils might have seen and becomes Frightened 1.
Failure As success, but the target is Frightened 2.
Critical Failure The target falls into a phantasmagoric nightmare state where time seems to slow down as they can think of nothing but running away, yet as fast as they try to flee, Nils can catch up with ease. The target is Slowed 2 at the start of its next turn and Fleeing until the end of its next turn.
WORKS WELL WITH
SnareLANDA controller that creates difficult terrain or restrains a target lets this chaser corner its prey instead of closing distance every round.
WeaverLANDA caster stacking additional fear compounds the dread from its fixation ability, tipping already-shaken targets toward failure.
MenderLANDA healer keeping it topped up lets it keep pressuring backline targets despite its comparatively low Fortitude save.
PUNISHES
✖ melee weapon reliance✖ isolated targets✖ low Will
Avoid pairing with another pure melee Crasher; without control support both simply chase the same single target.
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Nils Kelveken in the encounter builder — free, no install.
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