← Bestiary index

Ogre Warrior

Creature 3 — giant, humanoid

CrasherLANDgianthumanoid

The simplest of ogres are slabs of muscle with hateful eyes, misshapen visages, and malformed bodies. Always eager for mayhem and murder, ogre warriors are quick to turn on their kin when there's a shortage of smaller folk to torment, so those who lead ogres do their best to keep them constantly distracted with new opportunities for raids and ruin. For many societies, ogres embody brutish, amoral violence and greedy cruelty. Standing 10 feet tall and densely muscled, ogres are usually as strong

Source: pathfinder-monster-core

Perception +5; darkvision
Languages jotun
Skills athletics +12, intimidation +9
Str
+5
Dex
-1
Con
+4
Int
-2
Wis
+0
Cha
-2
Items Javelin (6), Ogre Hook, Hide Armor
AC 17 Fort +11 Ref +6 Will +5
HP 50
Speed 25 feet

Offense

Melee Ogre Hook (deadly-d10, reach-10, trip) +12, Damage 1d10+7 piercing
Ranged Javelin (thrown-30) +6, Damage 1d6+7 piercing

WORKS WELL WITH

SnareLANDA controller that keeps a target prone or restrained lets the ogre's reach weapon land its deadly damage dice reliably.
SniperLANDA ranged attacker can strike from outside the hook's extended reach while the ogre commands melee attention.

PUNISHES

✖ melee reliance
Works well with · Punishes · Pairing advice Unlock with Tactics

PathfinderGM is an independent tool and is not affiliated with Paizo Inc. Pathfinder and associated marks are trademarks of Paizo Inc., used under the Community Use Policy.

Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder Monster Core.

This stat block is Remaster content, used under the ORC License. Reserved Material and Product Identity remain the property of Paizo Inc.

Full licenses · Privacy · Terms · Walkthrough

Run Ogre Warrior in the encounter builder — free, no install.

Open in PathfinderGM →