Ore Louse
Creature 5 — amphibious, beast, water
Pre-Remaster content. May include legacy alignment.
CrasherAQUATICLANDbeastwateracidamphibious
Ore lice are six-legged insectile creatures that roost either just beneath or above the water's surface. They're highly territorial toward both strangers and each other, able to detect an intruder through the ripples in the water. Due to their diet, ore lice have incredibly tough chitin that's infused with metal. Cannibalism between ore lice is common when they're unable to locate other prey. Though there are far more suitable environments for ore lice bordering the Plane of Air, the creatures
Source: rage-of-elements-bestiary (Pre-Remaster)
Perception +14; darkvision, wavesense (imprecise) 120 feet; metal scent 30 feet
Skills athletics +12
Str
+1
Dex
+4
Con
+2
Int
-2
Wis
+3
Cha
+0
AC 22
Fort +13
Ref +15
Will +10
HP 60
Speed 35 feet, swim 60 feet (water stride)
Offense
Melee Mandibles (finesse) +14, Damage 2d8+4 piercing plus Metal Snack, Rust
Melee Leg (finesse, reach-10) +14, Damage 2d8+4 bludgeoning plus Knockdown
Ranged Oxidizing Spit +14, range increment 20 feet, Damage 2d8 acid plus Rust
Abilities
Metal Scent — An ore louse can smell metal as a precise sense.
Consume Living Metal (manipulate) —
Metal Snack — An ore louse gains 5 temporary Hit Points each time its mandibles Strike either damages or breaks a metal item using its rust ability, or if it hits a creature that has the metal trait or is made of metal.
Rust — An ore louse's Strikes causes metal to rapidly rust and corrode. If it succeeds at a mandibles or oxidizing spit Strike, the ore louse deals 3d6 untyped damage (or double damage on a critical hit) to a metal item the target is wearing or holding, ignoring its Hardness. If the ore louse hits an unattended metal item, the item takes this damage automatically. If a creature uses the Shield Block reaction with a metal shield against the attacks, the shield is automatically broken, but no other item is rusted on that attack.
Water Stride — The ore louse can stand and move on the surface of water or other liquids without falling through. The ore louse can go underwater if it wishes, but it must Swim to do so.
WORKS WELL WITH
AnvilAQUATIC / LANDA durable frontline body can absorb its high-damage melee attacks while others deal with the corrosion threat to gear.
SnareAQUATIC / LANDA controller that restrains or slows targets keeps them within its long reach so the rust effect keeps compounding over rounds.
SniperAQUATIC / LANDA ranged attacker unaffected by melee corrosion can keep pressuring it from outside its reach while it focuses on armored targets.
PUNISHES
✖ metal weapon reliance✖ metal armor reliance✖ clumping
Avoid pairing with another Crasher; both want the same priority target and neither offers control or support.
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Ore Louse in the encounter builder — free, no install.
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