Rhino Warriors
Creature 4 (rare) — human, humanoid
Pre-Remaster content. May include legacy alignment.
CrasherLAND
Source: quest-for-the-frozen-flame-bestiary (Pre-Remaster)
Perception +11
Skills athletics +12, intimidation +10
Str
+0
Dex
+0
Con
+0
Int
+0
Wis
+0
Cha
+0
AC 20
Fort +12
Ref +14
Will +10
HP 70
Speed 25 feet
Offense
Melee Pick (fatal-d10) +14, Damage 1d6+7 piercing
Abilities
Counter-Charge —
Str — +5, Dex+2, Con+3, Int-1, Wis+1, Cha+0
Dig In — Frequency once per round
Effect The rhino warrior makes two pick Strikes against a creature within reach. The rhino warrior rolls only one attack roll for both Strikes, then compares the result against the creature's AC. The rhino warrior's multiple attack penalty doesn't increase until after both Strikes.
Effect The rhino warrior makes two pick Strikes against a creature within reach. The rhino warrior rolls only one attack roll for both Strikes, then compares the result against the creature's AC. The rhino warrior's multiple attack penalty doesn't increase until after both Strikes.
WORKS WELL WITH
AnvilLANDAn Anvil locking down a target guarantees the Rhino Warrior can deliver Dig In without the enemy slipping away before the burst lands.
FlankerLANDA Flanker creating off-guard conditions maximizes the Rhino Warrior's pick accuracy when it commits to the double-strike Dig In.
PUNISHES
✖ charging✖ standing still
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Rhino Warriors in the encounter builder — free, no install.
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