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Sallowdrudge

Creature 1 (rare) — human, humanoid

Pre-Remaster content. May include legacy alignment.

SnareLANDhumanoid

Source: blood-lords-bestiary (Pre-Remaster)

Perception +7
Languages common
Skills athletics +6, crafting +6, Sallowshore Lore +4
Str
+3
Dex
+2
Con
+2
Int
+1
Wis
+1
Cha
+0
Items Trident, Scale Mail, Net, Potion of Water Breathing
AC 16 Fort +10 Ref +7 Will +4
HP 25
Speed 20 feet

Offense

Melee Trident +9, Damage 1d8 + 4 piercing
Ranged Trident +9, range increment 20 feet, Damage 1d8 + 4 piercing

Abilities

Entangling Net — A Sallowdrudge uses their net to Grapple a Medium or smaller creature within 30 feet. On a success, the target is Grabbed until it Escapes or until an adjacent creature Interacts to remove the net. On a critical hit, the target is Restrained rather than grabbed. The Sallowdrudge can't use Entangling Net again until they take 1 minute to refold their net.
Spear Fisher (fortune) — A Sallowdrudge attacking an Immobilized target rolls the attack roll twice and takes the better result.

WORKS WELL WITH

AnvilLANDA durable frontline body draws attention while the net specialist picks off any target that strays into range alone.
FlankerLANDA mobile duelist gets a clean opening on a foe that the net has already left Grabbed and unable to reposition.
CrasherLANDA bursty melee attacker finishes a netted target quickly before it can Escape and rejoin the fight.

PUNISHES

✖ isolated targets✖ low Escape ability✖ standing still
Avoid stacking with another single-target controller; only one Grab effect is needed to lock down an isolated target, and further attempts are wasted actions.
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder #182: Graveclaw.

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