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Shade (Netherworld)

Creature 1 — fiend, shade, shadow, unholy

AnvilLANDfiendshadeshadowunholy

The mutilated appear as they did in their mortal lives, yet are covered in wounds or partially adorned or wrapped in chains. When a mortal dies, their soul travels to the Boneyard in the Outer Planes where they're judged by Pharasma, the goddess of the dead. Once judged, their soul is sent on to their final reward or punishment and, in the process, transformed into a creature known as a shade. This transformation grants the soul a new body, one whose shape is determined by the prevailing philoso

Source: pathfinder-monster-core-2

Perception +7; darkvision
Languages shadowtongue
Skills athletics +7, Netherworld Lore +7
Str
+2
Dex
+2
Con
+2
Int
+2
Wis
+2
Cha
+2
AC 15 Fort +7 Ref +7 Will +7
HP 22
Immunities bleed, fear-effects
Speed 25 feet

Offense

Melee Chain (unholy) +7, Damage 1d8+2 bludgeoning

Abilities

Planar Incarnation - Netherworld (The Mutilated) — All shades are formed from and personify the nature of the plane on which they manifest, and their statistics are adjusted as summarized below. They also gain any trait associated with creatures from their plane.

Shadow Plane (The Mutilated) The mutilated appear as they did in their mortal lives, yet are covered in wounds or partially adorned or wrapped in chains.

Sanctification unholy

Language Shadowtongue

Additional Ability immune to bleed and fear

Melee chain +7, Damage 1d8+2 bludgeoning

WORKS WELL WITH

SnareLANDA controller locks a target down while this shade's immunity to fear keeps it pressing the attack regardless of the scene.
WeaverLANDA caster's elemental damage covers the gap left by this shade's simple chain Strike.

PUNISHES

✖ overextension✖ melee reliance
Multiple identical shades stacked together add repetitive melee, not tactical complexity.
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder Monster Core 2.

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