Shadow (BB)
Creature 4 — incorporeal, undead, unholy
ShadeSnareAERIALundeadunholyincorporeal
Undead shadows feed on those who stray from the light.
Source: menace-under-otari-bestiary
Perception +10; darkvision
Skills acrobatics +10, stealth +14
Str
-5
Dex
+4
Con
+0
Int
-2
Wis
+2
Cha
+3
AC 20
Fort +8
Ref +14
Will +12
HP 40
Immunities poison, unconscious, bleed, void, precision
Resistances all-damage (except force, ghost-touch, vitality) 5
Speed 0 feet, fly 30 feet
Offense
Melee Shadow Hand (finesse, magical) +15, Damage 2d6+3 void
Abilities
Incorporeal — A shadow has no body and can pass through physical objects, though it can't end its turn inside one. Most checks that use Strength and require a body, such as Grapple and Shove, don't work against a shadow, and a shadow can't use them.
Light Vulnerability — Attacks against the shadow are treated as magical if the shadow or the weapon being used is in light.
Slink in Shadows — The shadow can Hide or end its Sneak in a creature's or object's shadow.
Steal Shadow (divine) — If the shadow hits a living creature with a Strike on its previous action, it can use this action to pull at the target's shadow, imposing a –1 status penalty to Athletics and to attack rolls and damage rolls that use Strength (Enfeebled 1). The penalty increases each time a shadow uses this ability to a maximum of –4. The penalty decreases by 1 every hour.
WORKS WELL WITH
AnvilAERIALA durable frontline body forces the party to commit resources to physical damage while this incorporeal undead ignores most of it and drains from the shadows.
CrasherAERIALA hard-hitting bruiser finishes off a target already weakened by Steal Shadow's penalty to attack and damage rolls.
FlankerAERIALA mobile skirmisher pressures the same target this shadow has already debuffed, compounding the tempo loss from reduced Athletics and attack rolls.
PUNISHES
✖ melee reliance✖ low Will✖ isolated targets
Do not stack multiple incorporeal Shade-type creatures against a party without magical or force damage; the encounter becomes unwinnable through attrition alone.
Works well with · Punishes · Pairing advice
Unlock with Tactics
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