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Shadow

Creature 4 — incorporeal, undead, unholy

ShadeAERIALundeadincorporealunholyvoid

The mysterious undead known as shadows lurk in dark places and feed on those who stray too far from the light.

Source: pathfinder-monster-core

Perception +10; darkvision
Languages necril
Skills acrobatics +10, stealth +14
Str
-5
Dex
+4
Con
+0
Int
-2
Wis
+2
Cha
+3
AC 20 Fort +8 Ref +14 Will +12
HP 40 (void healing)
Immunities death-effects, disease, paralyzed, poison, precision, unconscious, bleed
Resistances all-damage (except force, ghost-touch, vitality, spirit) 5
Speed 0 feet, fly 30 feet

Offense

Melee Shadow Hand (finesse, magical) +15, Damage 2d6+3 void

Abilities

Light Vulnerability — Attacks against the shadow are treated as magical if made by a creature who is in magical light or with an object that is in magical light (such as from the Light spell).
Void Healing — A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.
Shadow Spawn — When a creature's shadow is pulled free by Steal Shadow, it becomes a shadow spawn under the command of the shadow that created it. This Shadow Spawn doesn't have Steal Shadow and is perpetually and incurably Clumsy 2.

If the creature the shadow spawn was pulled from dies, the shadow spawn becomes a full-fledged, autonomous shadow. If the creature recovers from its enfeeblement, its shadow returns to it and the shadow spawn is extinguished.
Slink in Shadows — The shadow can Hide or end its Sneak in a creature's or object's shadow.
Steal Shadow (divine) —

WORKS WELL WITH

AnvilAERIALA resilient frontline body draws Strikes and Reactive Strikes while the shadow slips through incorporeal cover to isolate a target.
SnareAERIALA controller that frightens or restrains a PC prevents retreat, letting the shadow's drain finish an isolated victim before it can flee.

PUNISHES

✖ non-magical weapons✖ low Perception✖ isolated targets
Avoid stacking with another ambush-focused skulker; once one is revealed by magical light, the surprise advantage for both is spent.
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder Monster Core.

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