Sporeborn Myceloid
Creature 4 (rare) — fungus, mindless, sporeborn
Pre-Remaster content. May include legacy alignment.
SnareAnvilLANDfungus
While most sporeborn are created from the flesh of vertebrates or creatures with exoskeletons, fungal and plant creatures serve as a fine host for a sporeborn's parasitic spores. In these cases, the sporeborn mycelial network burrows through the corpse, replacing the original hyphae in fungal creatures and the xylem and pith in plants. This allows the sporeborn to puppet the creature, much as it does in mammals by replacing the tendons with its own rugged mycelium. Fungus and plant hosts are mor
Source: sky-kings-tomb-bestiary (Pre-Remaster)
Perception +10; darkvision, scent (imprecise) 30 feet
Skills stealth +11, survival +10
Str
+4
Dex
+3
Con
+4
Int
-5
Wis
+2
Cha
-5
AC 20
Fort +14
Ref +9
Will +10
HP 70
Immunities mental
Weaknesses slashing 5
Speed 20 feet
Offense
Melee Fist (agile, finesse, unarmed) +11, Damage 2d6+4 bludgeoning plus Purple Pox
Abilities
Rancid Spore Pods (disease, fungus) — The sporeborn is covered in spore pods that rupture when it takes any piercing damage or a critical hit. In either case, adjacent creatures are hit with spores, causing them to become Sickened 1 unless they succeed at a Fortitude save.
DC 18 Fortitude save.
DC 18 Fortitude save.
Spore Pop — If a sporeborn myceloid is reduced to 0 HP by a critical hit, it pops, forcing it to immediately Emit Spores, even if it has already used the ability that day.
Emit Spores — Frequency once per day
Effect The sporeborn myceloid expels spores in a 10-foot burst centered on a corner of its own space. This cloud lasts until the start of the sporeborn myceloid's next turn. Each creature that is in the cloud or enters it is exposed to purple pox.
Effect The sporeborn myceloid expels spores in a 10-foot burst centered on a corner of its own space. This cloud lasts until the start of the sporeborn myceloid's next turn. Each creature that is in the cloud or enters it is exposed to purple pox.
Purple Pox (disease) — Myceloids are immune
Saving Throw DC 22 Fortitude;
Onset 1 minute
Stage 1 2d6 poison damage and Stupefied 1 (1 day)
Stage 2 6d6 poison damage, Stupefied 3, and the creature is compelled to seek out the nearest myceloid colony—this compulsion is a mental and emotion effect (1 day)
Stage 3 The creature dies. Over 24 hours, its corpse becomes bloated and bursts, releasing a new, fully grown myceloid
Saving Throw DC 22 Fortitude;
Onset 1 minute
Stage 1 2d6 poison damage and Stupefied 1 (1 day)
Stage 2 6d6 poison damage, Stupefied 3, and the creature is compelled to seek out the nearest myceloid colony—this compulsion is a mental and emotion effect (1 day)
Stage 3 The creature dies. Over 24 hours, its corpse becomes bloated and bursts, releasing a new, fully grown myceloid
Spore Domination (emotion, incapacitation, mental, primal) — The sporeborn myceloid targets one creature affected by purple pox within 60 feet. That creature must attempt a DC 24 Will save. It is then temporarily immune to spore domination for 10 minutes.
Critical Success The target is unaffected.
Success Until the end of its next turn, the target is helpful to sporeborn myceloids and can't take hostile actions against them.
Failure As success, but for 1 minute.
Critical Failure As success, but until the purple pox is cured.
Critical Success The target is unaffected.
Success Until the end of its next turn, the target is helpful to sporeborn myceloids and can't take hostile actions against them.
Failure As success, but for 1 minute.
Critical Failure As success, but until the purple pox is cured.
WORKS WELL WITH
CrasherLANDspore bursts cluster enemies into a tight area, setting up devastating area strikes from a crasher
ShadeLANDsickened from spores lowers Fortitude and Will, opening enemies to a shade's debilitating effects
MenderLANDthe mindless trait prevents conventional coordination, so a mender sustains allies while this creature absorbs frontline attention
PUNISHES
✖ clumping✖ melee reliance
stacking snares dilutes area denial without adding offensive pressure
Works well with · Punishes · Pairing advice
Unlock with Tactics
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