Stalker Automaton
Creature 5 (rare) — automaton, construct
FlankerShadeLANDVERTICALconstructautomaton
Stalker automatons house the minds of skilled hunters, scouts, and assassins in bodies patterned after the great hunters of the natural world. Stalkers generally have the shape of wolves, large cats, and other predatory creatures. The ancient artifcers improved upon their natural abilities, adding in specialized systems of arcane camoufage and movement. Surviving stalkers still pride themselves as hunters without peer, even as they've adapted to their animalistic forms.
Source: pathfinder-monster-core-2
Perception +15; darkvision
Languages common; One other language the stalker knew in life usually jistkan, Telepathy 60 feet
Skills acrobatics +12, athletics +11, stealth +14, survival +13
Str
+4
Dex
+5
Con
+3
Int
+3
Wis
+4
Cha
+1
AC 21
Fort +10
Ref +14
Will +13
HP 65
Resistances physical (except adamantine) 5
Speed 30 feet, climb 20 feet
Offense
Melee Jaws +15, Damage 2d10+6 piercing
Melee Claw (agile) +15, Damage 2d6+6 slashing
Abilities
Telepathy 60 feet (aura, magical, mental) — A monster with telepathy can communicate mentally with any creatures within the listed radius, as long as they share a language. This doesn't give any special access to their thoughts, and communicates no more information than normal speech would.
Astral Blink (concentrate, manipulate, teleportation) — Frequency once per round
Effect The stalker steps sideways into the astral realm, reappearing nearby. The stalker teleports to an unoccupied space within 15 feet that they can see.
Effect The stalker steps sideways into the astral realm, reappearing nearby. The stalker teleports to an unoccupied space within 15 feet that they can see.
Astral Pounce —
Sneak Attack — The creature's Strikes deal an additional 1d6 precision damage to Off-Guard creatures.
Arcane Innate Spells DC 20
4th Translocate (At Will)
WORKS WELL WITH
AnvilLAND / VERTICALA frontline body forces melee engagement so the automaton can blink around the fight for Off-Guard sneak attacks.
SnareLAND / VERTICALA controller that locks a target in place lets the automaton's teleport reliably land its attack from an unexpected angle.
SniperLAND / VERTICALA precise ranged attacker punishes targets the automaton's blink has already displaced into the open.
PUNISHES
✖ isolated allies✖ low Perception✖ ranged reliance
Works well with · Punishes · Pairing advice
Unlock with Tactics
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