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Stone-Breasted Owl

Creature 5 (uncommon) — beast, incorporeal, spirit

MenderWeaverLANDAERIALspirit

Sage spirit guides are among the wisest spirits. They often take the forms of raptors such as owls, using their keen senses to evaluate situations from high above before swooping in to aid imperiled mortals. Adventurers who befriend a sage guide are fortunate indeed; in addition to providing sage counsel before conflict begins, sage guides can restore and tend to their allies in the aftermath of a violent dispute. In many stories, the sage guide assumes the form of a large owl whose proud brea

Source: gatewalkers-bestiary

Perception +15; darkvision
Languages common, fey; tongues
Skills acrobatics +12, diplomacy +13, nature +14, survival +12
Str
+0
Dex
+3
Con
+0
Int
+2
Wis
+5
Cha
+2
AC 22 Fort +9 Ref +12 Will +15
HP 75
Speed 10 feet, fly 40 feet

Offense

Melee Talon (agile, finesse, magical, unarmed) +13, Damage 2d6+3 force

Abilities

Constant Spells — A constant spell affects the monster without the monster needing to cast it, and its duration is unlimited. If a constant spell gets counteracted, the monster can reactivate it by spending the normal spellcasting actions the spell requires.
Warning Hoot (auditory) —
Bond with Mortal (mental, primal) — Frequency once per day

Effect The spirit guide forms a bond with a mortal creature. While the bond exists, the spirit guide's current and maximum Hit Points increase by 14, the spirit guide gains a +2 status bonus to attack and damage rolls, and the spirit guide and bonded mortal can communicate telepathically as long as they're on the same plane. The spirit guide can be bonded with only one mortal at a time, and can take this action again to end the bond or to form a new bond (which also ends the old bond). The bond ends if the spirit guide or the mortal dies.

This bond strengthens the spirit guide's connection to the Material Plane. While bonded, the spirit guide loses the incorporeal and spirit traits, loses their immunities and resistances, and changes their Strikes to deal the appropriate physical damage (typically piercing or slashing) instead of force damage.
Bonded Strike
Empowered Healing — When the stone-breasted owl casts heal, it rolls d10s instead of d8s.
Primal Innate Spells DC 25, attack +17
5th Truespeech (Constant)
2nd Cleanse Affliction, Clear Mind, Sound Body
1st Cleanse Cuisine, Detect Poison, Heal
Cantrips (5th) Guidance, Know the Way, Stabilize

WORKS WELL WITH

AnvilLANDAnvil protects the mender while the mender sustains the anvil through empowered healing.
FlankerLANDFlanker pressures enemy backline while mender provides healing and magical support from safety.
CrasherLANDCrasher draws hostile attention while mender keeps them standing with superior recovery magic.
Multiple Menders may leave the party lacking damage output in prolonged encounters.
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder Adventure Path: Gatewalkers.

This stat block is Remaster content, used under the ORC License. Reserved Material and Product Identity remain the property of Paizo Inc.

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