Tiger
Creature 4 — animal
FlankerLANDanimal
Tigers are solitary and territorial hunters, using their striped hides to blend into the forests and jungles they call home and preferring to attack with surprise. Few predators of the natural world can match the cat's talent for stalking and stealth. Large cats can be found in almost any environment, usually keeping their distance from settlements. When civilization encroaches onto a big cat's hunting grounds, the animals are often driven to making desperate attacks against unwary travelers.
Source: pathfinder-monster-core
Perception +12; low-light-vision, scent (imprecise) 30 feet
Skills acrobatics +11, athletics +13, stealth +13
Str
+5
Dex
+3
Con
+3
Int
-4
Wis
+2
Cha
-2
AC 21
Fort +13
Ref +11
Will +8
HP 60
Speed 30 feet
Offense
Melee Jaws (unarmed) +13, Damage 1d10+7 piercing plus Grab
Melee Claw (agile, unarmed) +13, Damage 1d8+7 slashing
Abilities
Pounce — The tiger Strides and makes a Strike at the end of that movement. If the tiger began this action Hidden, it remains hidden until after this ability's Strike.
Sneak Attack — The tiger deals 1d6 extra precision damage to Off-Guard creatures.
Wrestle — The tiger makes a claw Strike against a creature it is Grabbing. If the attack hits, that creature is knocked Prone.
Grab —
WORKS WELL WITH
SnareLANDA controller that pins a straggler sets up the tiger's Pounce onto an already-isolated target.
AnvilLANDA frontline tank holds primary attention so the tiger can Pounce on an unengaged backline target.
WeaverLANDA caster that obscures the field lets the tiger close undetected before its Pounce and Sneak Attack land.
PUNISHES
✖ isolated targets✖ low Perception✖ overextending
Avoid pairing with another mobile striker; both compete for the same isolated target and Off-Guard opening.
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Tiger in the encounter builder — free, no install.
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