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Trapdoor Ogre Spider

Creature 5 (uncommon) — animal

Pre-Remaster content. May include legacy alignment.

FlankerSnareLANDVERTICALanimal

These terrifying creatures grow as large as elephants. The placement of their eyes above their wide mandibles evokes the grimacing visage of an ogre's leer. Ogres themselves find the appearance of ogre spider faces simultaneously amusing and adorable, but in most cases, ogres' attempts to keep these spiders as pets result in dead ogres and well-fed spiders.

Source: kingmaker-bestiary (Pre-Remaster)

Perception +13; darkvision
Skills acrobatics +13, athletics +13, stealth +13
Str
+6
Dex
+4
Con
+4
Int
-5
Wis
+2
Cha
-4
AC 23 Fort +15 Ref +13 Will +9
HP 70
Speed 30 feet, climb 30 feet

Offense

Melee Fangs (reach-10) +15, Damage 2d8+8 piercing plus Ogre Spider Venom

Abilities

Trapdoor Lunge
Eerie Flexibility — A trapdoor ogre spider can fit through tight spaces as if it were a Large creature. While Squeezing, it can move at its full speed.
Ogre Spider Venom (poison) — Saving Throw DC 22 Fortitude
Maximum Duration 6 rounds

Stage 1 1d6 poison damage (1 round)

Stage 2 1d6 poison damage, Clumsy 1, and Off-Guard (1 round)

Stage 3 2d6 poison damage, clumsy 1, and off-guard (1 round)

Stage 4 2d6 poison and Paralyzed (1 round).

WORKS WELL WITH

AnvilLAND / VERTICALAn anvil holds enemies in place while the spider's reach and off-guard-inducing venom set up easy hits for the entire frontline.
ShadeLAND / VERTICALA shade debuffs enemy Perception, making the spider's Stealth-based positioning for Trapdoor Lunge more consistent.
WeaverLAND / VERTICALA weaver pulls enemies into the spider's reach and venom range, creating priority conflict for backline foes.

PUNISHES

✖ clumping✖ low Fortitude✖ poor perception
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder Kingmaker.

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