Trapjaw Tangle
Creature 5 (rare) — construct, swarm
Pre-Remaster content. May include legacy alignment.
SnareLANDconstructswarm
Sometimes the best intentions result in dire consequences and even a successful project can turn into an unending nightmare. Such is the grim tale of the first trapjaw tangles. These mechanical swarms were initially created as a solution to the pestilence of mutated rodents that plagued Alkenstar. These mobile rat traps, bound together by a magical matrix of occult energy, were programmed to wait in ambush or chase down their prey. The first trapjaw tangles proved effective and their creators we
Source: outlaws-of-alkenstar-bestiary (Pre-Remaster)
Perception +11; darkvision
Skills acrobatics +12, athletics +6 (+10 to Trip and Tangle), stealth +13
Str
-1
Dex
+5
Con
+4
Int
-4
Wis
+2
Cha
-2
AC 22
Fort +11
Ref +14
Will +9
HP 58
Immunities mental, precision, swarm-mind
Resistances bludgeoning 4, piercing 8, slashing 8
Weaknesses area-damage 4, electricity 8, splash-damage 4
Speed 25 feet
Abilities
Swarm Mind — This monster doesn't have a single mind (typically because it's a swarm of smaller creatures), and is immune to mental effects that target only a specific number of creatures. It is still subject to mental effects that affect all creatures in an area.
Cling —
Snapping Jaws — Each enemy in the swarm's space takes 2d10 slashing damage (DC 22 Reflex). Creatures that fail this save become Sickened 1 from the numerous painful wounds caused by the swarm.
Trip and Tangle —
WORKS WELL WITH
AnvilLANDA durable blocker holds the front while the swarm's clinging tangle strips mobility from anyone who steps into its space.
SniperLANDA ranged attacker can pick off targets the swarm has already tangled and immobilized.
CrasherLANDA heavy diver can scatter a formation into the swarm's space, where the entangling jaws punish anyone who cannot immediately disengage.
PUNISHES
✖ clumping✖ standing still✖ melee reliance
Its area-damage and splash-damage weaknesses mean pairing it in a space already saturated with such effects gets it destroyed quickly.
Works well with · Punishes · Pairing advice
Unlock with Tactics
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