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Trilobite Swarm

Creature 3 — animal, aquatic, swarm

SnareAQUATICanimalswarm

Trilobites typically live in close proximity to others of their kind. On rare occasions, particularly when the most common prey around is larger than what a single trilobite can take down, they form swarms that seem to actively cooperate with each other. These swarms latch onto their prey, and the combined efforts of so many trilobites at once make escape difficult. Often overlooked as little more than water-dwelling pests, trilobites are a varied class of arthropods found throughout the seas an

Source: pathfinder-monster-core-2

Perception +9; darkvision, wavesense (imprecise) 60 feet
Skills athletics +8, stealth +9, survival +7
Str
+1
Dex
+4
Con
+3
Int
-5
Wis
+2
Cha
+0
AC 18 Fort +10 Ref +9 Will +7
HP 30
Immunities swarm-mind, precision
Resistances bludgeoning 3, piercing 3, slashing 5
Weaknesses area-damage 5, splash-damage 5
Speed 0 feet, swim 25 feet

Abilities

Clinging Bites — The trilobites in the swarm latch onto creatures and gnaw at them. Each enemy in the swarm's space takes 2d6 slashing damage (DC 18 Reflex save).

WORKS WELL WITH

AnvilAQUATICA frontline body can push foes into the swarm's space, since the swarm has no way to chase a retreating target through the water.
SniperAQUATICA ranged attacker avoids the automatic damage of standing in the swarm's space while it still threatens anyone who gets close.

PUNISHES

✖ melee reliance✖ clumping
This creature cannot leave the water, and a single area attack that punishes one swarm punishes any other swarm stacked alongside it equally.
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder Monster Core 2.

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