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Ugothol

Creature 4 — aberration

FlankerShadeLANDaberration

Among the subtler of the alghollthu creations were the ugothols—also known as faceless stalkers. These twisted beings used shapeshifting to infiltrate settlements and assassinate key targets. They sowed discord and replaced leaders, causing unwanted organizations to implode and bothersome people to lose face and eventually disappear. In bygone millennia, aquatic monsters known as alghollthus used their occult powers to conquer and rule vast swaths of the world. Alghollthus shaped their servitor

Source: pathfinder-monster-core

Perception +10; darkvision
Languages alghollthu, common, thalassic; Truespeech
Skills acrobatics +12, athletics +12, deception +13, stealth +13, thievery +9
Str
+4
Dex
+3
Con
+3
Int
+0
Wis
+2
Cha
+3
Items Longsword, Studded Leather Armor
AC 21 Fort +9 Ref +9 Will +12 +2 status to all saves vs. auditory and visual
HP 60
Resistances bludgeoning 5
Speed 25 feet

Offense

Melee Longsword (versatile-p) +14, Damage 1d8+6 slashing
Melee Claw (agile, unarmed) +12, Damage 2d6+6 slashing plus Grab

Abilities

Constant Spells — A constant spell affects the monster without the monster needing to cast it, and its duration is unlimited. If a constant spell gets counteracted, the monster can reactivate it by spending the normal spellcasting actions the spell requires.
+2 Status to All Saves vs. Auditory and Visual
Assume Form (concentrate, occult, polymorph) — The ugothol spends 10 minutes reshaping its appearance to take on the shape of any Small or Medium humanoid. It gains a +4 circumstance bonus to Deception checks to pass as that creature.
Blood Nourishment — The ugothol uses its three-pronged tongue to drink the blood of an adjacent Restrained or Unconscious creature. The creature gains Drained 1
Compression — When the ugothol successfully Squeezes, it moves through the tight space at full speed. Narrow confines are not difficult terrain for an ugothol.
Revert Form
Sneak Attack — The ugothol deals 1d6 extra precision damage to Off-Guard creatures.
Grab
Occult Innate Spells DC 19, attack +11
5th Truespeech (Constant)

WORKS WELL WITH

AnvilLANDA frontline body occupies the party while this disguised infiltrator waits for an isolated or Unconscious target to feed on.
SnareLANDA controller that leaves a target Restrained sets up the easy feeding this creature relies on to sustain itself.

PUNISHES

✖ low Perception✖ isolated allies
Do not pair with another disguise-based infiltrator; the party only needs to unmask one impostor to become suspicious of every stranger.
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder Monster Core.

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