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Vazgorlu

Creature 20 (rare) — aberration, astral

Pre-Remaster content. May include legacy alignment.

WeaverLANDVERTICALaberrationastral

The arthropod monstrosity known as a vazgorlu makes its home on the Astral Plane or inside of a stable portal, ambushing creatures that travel there using dimensional magic.

Source: age-of-ashes-bestiary (Pre-Remaster)

Perception +33; darkvision
Languages aklo, chthonian, daemonic, diabolic, empyrean, protean, requian, utopian
Skills arcana +38, deception +38, Portal Lore +41, stealth +34, thievery +32
Str
+6
Dex
+7
Con
+6
Int
+7
Wis
+8
Cha
+5
AC 45 Fort +30 Ref +33 Will +36
HP 380
Immunities acid, paralyzed, sleep
Resistances cold 15, physical (except cold-iron) 10
Speed 30 feet, climb 30 feet

Offense

Melee Fangs (reach-10) +38, Damage 4d10+8 piercing plus 3d10 acid
Ranged Web +38, range increment 60 feet, Damage 6d6+8 acid plus Dimensional Tether

Abilities

Constant Spells — A constant spell affects the monster without the monster needing to cast it, and its duration is unlimited. If a constant spell gets counteracted, the monster can reactivate it by spending the normal spellcasting actions the spell requires.
Hostile Juxtaposition (arcane, teleportation) — Critical Success The target resists the teleportation, and the vazgorlu can't use Hostile Juxtaposition for 1d4 rounds.

Success The target resists the teleportation.

Failure The target and the vazgorlu instantly swap places, and the triggering Strike is resolved against the target instead.

Critical Failure As failure, but the target is transported to the vazgorlu's demiplane after resolving the triggering Strike against it.
Demiplane Lair — A vazgorlu maintains a 30-foot-diameter demiplane in the Astral Plane. Gravity in this demiplane pulls out from the center, so that creatures can walk upon the inner surface. A vazgorlu's demiplane lair lacks a built-in point of exit, and if the vazgorlu fails to visit the demiplane during a 24-hour period, the demiplane collapses- all objects and creatures within are then returned to their original locations in the multiverse before they entered the demiplane. A vazgorlu can create a replacement demiplane lair with 24 hours of concentration.
Dimensional Tether — A creature hit by a vazgorlu's web Strike is Immobilized and stuck to the nearest surface until it Escapes. As long as it remains immobilized by the web, the web attempts to counteract any effect that would move the webbed creature to another plane, with a counteract rank of 10 and using the vazgorlu's Arcana skill to attempt the counteract check.
Redirect Portal — A vazgorlu can spend 10 minutes in contact with a magical portal to redirect it, causing the portal to instead lead to its demiplane lair. To do so, the vazgorlu must succeed at a Portal Lore check (the DC is either equal to the caster's spell DC for a portal created by a spell, or set by the portal's level; if the portal in question has no level listed, assume it's a 20th-level portal).
Arcane Innate Spells DC 35, attack +27
7th Plane Shift (To and From the Vazgorlu's Demiplane Only)
6th Teleport (×3)
4th Air Walk (Constant), Dimension Door (At Will)

WORKS WELL WITH

CrasherLAND / VERTICALThe crasher destroys web-immobilized and juxtaposed targets while the vazgorlu's dimensional tether prevents teleport escapes.
ShadeLAND / VERTICALThe shade ambushes repositioned foes after Hostile Juxtaposition while the vazgorlu's webs control engagement distance from vertical surfaces.
SniperLAND / VERTICALThe sniper fires freely at web-restrained enemies from a vertical perch while the vazgorlu's swap ability disrupts any attempt to close on the ranged position.

PUNISHES

✖ teleportation reliance✖ mobility reliance✖ ranged reliance✖ non-cold-iron weapons
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder #150: Broken Promises.

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