Water Scamp
Creature 1 — amphibious, elemental, water
CrasherAQUATICLANDAERIALelementalwater
Water scamps are marked apart from other scamps by sleek fur that traps a layer of water next to their skin. Although they can fly like their kin and conjure enough water to never dry out, water scamps leave the water only when they must. Although air-breathing scholars consider these scamps quiet and rather skittish, underwater civilizations find their exuberance and playfulness can be overwhelming. Elemental scamps are bat-like critters marked by elemental powers. Scamps are dispatched from t
Source: pathfinder-monster-core
Perception +3; darkvision
Languages thalassic
Skills athletics +6, stealth +6
Str
+1
Dex
+3
Con
+1
Int
-2
Wis
+0
Cha
+0
AC 16
Fort +7
Ref +11
Will +4
HP 20 (fast healing 2 (while underwater))
Immunities bleed, paralyzed, poison, sleep
Resistances acid 3, fire 3
Speed 20 feet, fly 25 feet, swim 25 feet
Offense
Melee Claw (agile, finesse, unarmed) +8, Damage 1d6+1 slashing
Abilities
Fast Healing 2 (While Underwater) — A monster with this ability regains the given number of Hit Points each round at the beginning of its turn.
Acid Breath (acid, arcane) — The water scamp breathes acid in a 15-foot cone that deals 2d6 acid damage to each creature within the area (DC 17 Reflex save).
The water scamp can't use Acid Breath again for 1d4 rounds.
The water scamp can't use Acid Breath again for 1d4 rounds.
Drench (arcane, water) — The water scamp shakes out a seemingly endless supply of water from its fur to put out all fires in a 5-foot emanation. The scamp extinguishes all non-magical fires automatically and attempts to counteract magical fires (+7 counteract modifier).
Arcane Innate Spells DC 17, attack +9
2nd Acid Grip
1st Create Water
WORKS WELL WITH
AnvilLAND / AQUATIC / AERIALA durable frontline ally tanks while the scamp harasses with acid breath from odd angles.
SnareAQUATIC / LANDA controller keeps enemies grouped for the acid breath cone.
PUNISHES
✖ clumping✖ fire reliance✖ low Reflex saves
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Water Scamp in the encounter builder — free, no install.
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