Wrin Sivinxi
Creature 5 (unique) — elf, humanoid, nephilim
Pre-Remaster content. May include legacy alignment.
FlankerWeaverLANDelfhumanoidnephilimprimal
Source: abomination-vaults-bestiary (Pre-Remaster)
Perception +12; low-light-vision; spirit sight (precise) 30 feet
Languages aklo, common, elven, fey, varisian
Skills acrobatics +12, Astrology Lore +12, nature +12, occultism +12, performance +10, religion +13, Spirit Lore +16
Str
+0
Dex
+3
Con
+0
Int
+2
Wis
+3
Cha
+4
Items Starknife, Harrow Fortune-Telling Deck, Religious Symbol (Silver), Violin
AC 20
Fort +9
Ref +15
Will +12
HP 75
Speed 25 feet
Offense
Melee Starknife (agile, deadly-d6, finesse, magical, versatile-s) +12, Damage 1d4 piercing
Melee Tail (agile, finesse, unarmed) +10, Damage 1d4 bludgeoning
Ranged Starknife (agile, deadly-d6, magical, thrown-20, versatile-s) +12, Damage 1d4 piercing
Abilities
Claustrophobia — Wrin becomes overwhelmed when she's underground, or when she's in an indoor space that's smaller than 10 feet in diameter.
At these times, she is Sickened 2 and can't reduce her sickened condition until she's outside of the enclosed area.
At these times, she is Sickened 2 and can't reduce her sickened condition until she's outside of the enclosed area.
Spirit Sight (Precise) 30 feet — Wrin can see creatures with the spirit trait within 30 feet, regardless of whether they are visible to the naked eye. This ability sometimes allows Wrin to notice other supernatural auras, such as the buildup of spiritual energy atop Gauntlight.
Blood Magic — When Wrin casts Charm, Enthrall, Faerie Dust, Ghost Sound, or Laughing Fit, fey glamours dance around Wrin or one target of the spell, causing them to be Concealed for 1 round. Such obvious concealment can't be used to Hide.
Read the Stars (exploration, prediction, primal) — Frequency once per day
Effect Wrin attempts to read the future in the stars by spending an hour studying the night sky-she can't use this ability during the day, on an overcast night, or when she can't otherwise study the stars. Although Wrin usually performs this reading for an individual person or to answer a pressing question she has, for the purposes of this campaign she reads the stars for the party as a whole. She attempts an Astrology-lore check, using the DC appropriate for the heroes' current level.
Critical Success The results of Wrin's astrological readings have the effects of Read Omens, and the heroes gain a +1 circumstance bonus to saving throws for 24 hours.
Success The results of Wrin's astrological readings have the effects of Augury, but can predict results up to 24 hours into the future.
Failure No reading.
Critical Failure Wrin brushes against hostile spiritual forces, and cannot Read the Stars for 1 week.
Effect Wrin attempts to read the future in the stars by spending an hour studying the night sky-she can't use this ability during the day, on an overcast night, or when she can't otherwise study the stars. Although Wrin usually performs this reading for an individual person or to answer a pressing question she has, for the purposes of this campaign she reads the stars for the party as a whole. She attempts an Astrology-lore check, using the DC appropriate for the heroes' current level.
Critical Success The results of Wrin's astrological readings have the effects of Read Omens, and the heroes gain a +1 circumstance bonus to saving throws for 24 hours.
Success The results of Wrin's astrological readings have the effects of Augury, but can predict results up to 24 hours into the future.
Failure No reading.
Critical Failure Wrin brushes against hostile spiritual forces, and cannot Read the Stars for 1 week.
Primal Spontaneous Spells DC 22, attack +14
3rd Enthrall, Remove Disease
2nd Glitterdust, Hideous Laughter, Restoration, Web
1st Charm, Feather Fall, Gust of Wind, Heal, Pest Form
Cantrips (3rd) Dancing Lights, Disrupt Undead, Ghost Sound, Ray of Frost, Stabilize
Primal Focus Spells DC 22, attack +14; 1 Focus Point
1st Faerie Dust
WORKS WELL WITH
AnvilLANDA durable front-line body holds priority so she can weave in with the agile starknife without being focused down first.
SnareLANDA controller that immobilizes a target gives her the sustained proximity her charm and enthrall effects need to land.
MenderLANDA dedicated healer offsets her lack of direct self-sustain, keeping her active long enough to keep landing control effects.
PUNISHES
✖ ranged reliance✖ isolated targets✖ low Will
Avoid subterranean encounter setups; her Claustrophobia weakness undermines her own effectiveness before allies factor in.
Works well with · Punishes · Pairing advice
Unlock with Tactics
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